



Atari 2600
- Improved 6502 CPU emulation; all unofficial opcodes are now implemented
- Improve handling of the HMOVE register
- Refactor of TIA; fixes many emulation issues but still imperfect
- Implement correct 6502 reset timing
Bandai - WonderSwan / WonderSwan Color
- Minor fixes to v30mz CPU emulation
- Emulate...

– Fix parallel-rsp regression introduced in v0.5.8 (see libretro/parallel-rsp-12)
– Fix corruption when using GLideN64 and resizing the window (seet gone/GLideN64-2835)
– Fix changing save state slot always selecting slot 0 on some system configurations
– Fix changing speed factor always using 0% on some system configurations
– Add color settings for the OSD in the settings dialog
– Add 'Test Rumble' button to the options dialog in RMG-Input
– Add 'Play Game with State' to the context menu of the ROM browser
– Add '-load-state-slot' commandline option
– Update cheats and GLideN64

specemu.zxe.io


– UI: implement an option to pause the emulator when the window is inactive
– UI: improve lack of response to input changes in the sprite...




– Fixed missing audio in After Burner II.
– Fixed flipped graphics in Jim Power.
– The game’s name in now shown in the window title.
– Partially-implemented the V counter.
– Fixed OutRun and OutRun 2019.
– Vastly-improved Mega CD support.
– Sonic CD is now playable from beginning to end, from aside its special stages.
"New stub BIOS."
– PCM emulation added.
– CDDA emulation added.
– 6-button controller emulation added.
– Improved YM2612 emulation:
– Per-operator frequency emulation added.
– CSM emulation added.
– SG-EG emulation added.
– Fixed Sonic 3’s Competition Mode menu music.
– Fixed Contra: Hard Corps’ snare.
– Fixed latency when toggling rewinding while frame-advancing (para.
– Fixed build errors when not using MSVC (-8).
– Fixed compatibility with SDL...

– Rebranded logos and strings to use Lime3DS’s branding over Citra’s
– Compatibility list is now stored locally
– Window title and Discord RPC now use full game titles instead of abbreviated those
– GSP-GPU: Fix framebuffer dirty bit
– HLE DSP: Fix sample clamping in SimpleFilter
– Fixed misc build issues with GCC and Clang



General Improvements/New Features
– Implement touch controls opacity option
– Implement rotate screen option
– Fix random crashes when a game (issue from the base emulator)
– Fix some memory leaks
– Implement un-merged commits from base
– Implement Core Downcount Hack (reduces CPU use by 15%)
– Implement Y2R hack (fix FIFA games)
– Some bugfixes for Mali GPUs
– Implement initial support for Windows, Linux and...



General Improvements/New Features
– Implement touch controls opacity option
– Implement rotate screen option
– Fix random crashes when a game (issue from the base emulator)
– Fix some memory leaks
– Implement un-merged commits from base
– Implement Core Downcount Hack (reduces CPU use by 15%)
– Implement Y2R hack (fix FIFA games)
– Some bugfixes for Mali GPUs
Added new menu “Lemontweaks”:
– Implement FMV Hack
–...