News

Advance SNES ROM Utility 0.9.7

  • 3,420
  • 2
This is an easy to use utility for performing some tasks on SNES / SFC ROMs!

Following functions are included:

Add header: adds an empty header
Remove header: removes an existing header
Edit ROM information like title, country/region and version
Fix checksum: fixes a broken checksum. You always should do this before saving, if possible. Please note that some beta or demo ROMs have an odd checksum anyway …
Fix ROM size: fixes wrong internal ROM size information (useful for some ROM hacks)
Expand ROM: expands ROM to a specific size up to 64 Mbit (BS-X up to 32 Mbit). Mirror option should only be used, when there are problems with standard expanding. Always check if your ROM still works after doing this!
Split ROM: splits ROM into multiple parts
SwapBin: swaps binaries to get a “Close-to-SNES-Mask-ROM”-layout (27C801)
Deinterleave: some copy stations like “Game Doctor SF” or “Super UFO” use interleaving when dumping HiROM games. This will reverse...

Jabo Texture Pack Creation and Use

  • 4,187
  • 1
Unpack_8_Small[1].png

Brand new Guide for the Creation & Use of Jabo 1.7 Format Textures using Project64 3.x

We are also proud to host the Unofficial Release version of Jabo_Direct3D8_1.7.0.57 ver 6 to be compliant without issue
for continued use on Project64 3.x and up.

Changelog:

Project64 Direct3D Viedo Plugin and Jabo Config Support Ini (Unofficial Release)
Jabo's Direct3D8 1.7.0.57-ver6, to be used with PJ64 2.x-4.x

Released by PJ64LegacyTeam By kind permission of Jabo

Changes:
  • Improved compatibility with PJ64 2.x-4.x
  • Changed the section name the plugin is looking for "Basic Mode=0" from [default] to [Settings]. Fixes displaying the Advanced settings tab.
  • The ROM settings "Resolution Width", "Resolution Height", "ClearvFrame", "Aspect Correction" were requesting the emulator to save to Project64.rdb before. Redirected them to save to Project64.cfg like all the rest.
  • Disabled "d3d syslog.txt" which affected gameplay performance and could...

RMG v0.3.2 is released!

  • 58
  • 0
Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. It offers a simple-to-use user interface.

changelog:

  • Fix ndd/d64 files in zip files not working when the disk file is inside a subdirectory inside the zip file
  • Fix ndd/d64 files in zip files not working correctly on windows
  • Fix controller image in RMG-Input sometimes being stuck when having a trigger bound to a button
  • Fix trigger mapping in RMG-Input
  • Remove "Invert Axis Mapped To LRZ" setting in RMG-Input
  • Add "Sort Results After Search" ROM Browser setting
NOTE: you might need to re-select your controller in RMG-Input

BigPEmu v1.05 is released!

  • 68
  • 0
BigPEmu is the first Atari Jaguar emulator to feature compatibility with the entire retail cartridge library, along with excellent performance and a wide variety of unique features.

  • Jaguar CD support! This encompasses a whole bunch of new functionality. Thank you to Mycah Mattox for donating the Jaguar CD hardware, this hardware was essential for my research.
  • Added -nodevicechange and -fulldevrefresh as command line options.
  • Added -forceloadaddr and -forcerunaddr as command line options.
  • Added -setcfgprop and -setcfgpropcat as command line options.
  • Added -audiocapindex as a command line option, can be used when launching *VirtualDisc_SystemAudio as the ROM image via command line.
  • Added -physdevindex as a command line option, can be used when launching *VirtualDisc_SystemPath as the ROM image via command line.
  • Added another DirectInput workaround which may help prevent stuck analog controls on some machines. Thanks to neurocrash for spending a...

RPCS3 dev. 0.0.26-14684

  • 73
  • 0
RPCS3 is a multi-platform open-source Sony PlayStation3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation3 with the power of open-source community and reverse engineering.

rpcs3-035.jpg

Latest changes:
  • Move macOS builds to AArch64 VM;
  • Add option to boot rsx capture;
  • Fix package installation exit condition after error occured;
  • Improve logging during package installations;
  • Force disable rsx/overlays rounded rectangles on macOS;
  • Unify rsx UI rendering shaders;
  • Fix analog_t required for some games;
  • Update wolfssl from 5.5.0 to 5.5.4 and FAudio from 22.08 to 23.02;
  • Remove ANSI color code from TTY;

:: Code on Github
:: RPCS3 website
:: Latest development builds
...

melonDS Android Beta 1.8.0 (finally) updated!

  • 134
  • 0
News/Release

It has been a loooong time since the last release, but it's finally here!

Changelog:
  • Update to melonDS 0.9.5
  • Implement the DSiWare Manager. This allows you to install DSiWare titles to the NAND directly from the emulator
  • Allow DS and DSi firmwares to be launched from home screen shortcuts
  • Improve search performance when there are a lot of ROMs
  • Add option to quickly view enabled cheats
  • Fix selected ROM icon filtering not being applied until the app was restarted
  • Add monochrome icon
  • Add Indonesian, French, Spanish and Portuguese (Brazil) translations
  • Other minor fixes and improvements
As usual, you can download the latest release on GitHub. The Play Store release will be available in a couple of hours/days.
Work on the next release has already started and your help is...

Hypseus Singe v2.10.2 is released!

  • 132
  • 0
Hypseus is a fork of Matt Ownby's Daphne. A program to play laserdisc arcade games on a PC, Mac or Raspberry Pi. This version includes Singe support for Fan Made and American Laser Games.

Hypseus Singe v2.10.2 changelog:
Arduino based USB hardware LED scoreboard/annunciator for lair, ace and tq
See dedicated repo - Uses common (modern) 7-segment LED modules.
Aspect ratio header is now observed from MPEG M2V files*
Integrated Bezel support, using png, in new bezels sub-folder**
ManyMouse now supports differentiated mice input. Two player Gun Games...
Software Scoreboard (now scorepanel) altered for better bezel integration
Fixed the ability to take screenshots in fullscreen render (with bezels).
Added extended Singe API calls (getRatio).
MacOS startup error reporting improved
-8bit_overlay placement addressed
Allow - and _ in -keymapfile filenames
Evolved arguments:
-software_scoreboard renamed to -scorepanel
New arguments added:
-usbscoreboard - Enable USB...

2023-02-03 Recent Releases

Dolphin UMP v1.12 is released!

  • 248
  • 0
The new frontend is here!

  • There's now a full settings menu in place for Graphics and Config.
  • The GameCube controller defaults are now fixed.
  • Extra settings have been added to the in-game menu.
  • You can now set your config folder location from inside the frontend, instead of needing to use the in-game menu.
  • Games are automatically loaded from your LocalCache folder. This should make running Dolphin without an external drive less of a headache.

What's new in UWP 1.12
  • There's now a full settings menu in place for Graphics and Config.
  • The GameCube controller defaults are now fixed.
  • You can now set your config folder location from inside the frontend, instead of needing to use the in-game menu.
  • Games are automatically loaded from your LocalCache folder. This should make running Dolphin without an external drive less of a headache.
Minor Changelog:

2023-01-27 Recent Releases

  • 286
  • 0
* WinUAE 4.10.1 [Commodore Amiga] - https://www.winuae.net/

* Eighty-One 1.30 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/files/

* Wine 8.0 [Windows emulator for Linux] - https://www.winehq.org/

* GameEx 18.36 [Frontend] - https://www.gameex.com/news/

MedGui Reborn v0.122 is released!

  • 189
  • 0
MedGui is a GUI (Frontend) for Mednafen WINDOW OS.

Changelog:

Added No$PSX v2.2 BIOS support
Added webbrowserfix class for internal browser ('Code imported by this: https://www.codeproject.com/Messages/5583483/Heres-a-better-version-and-it-DOESNT-require-admin)
Fixed Discord webhook due to a small change to Discord API
Added error 404 and 500 to webrequest on cheat manager
Added Server List and "send rom to server" on MedClient form
Fixed again a problem with gamehacking.org cheat download due to small change on main API
Changed MedGuiR updater to a dedicated GitHub page (Thx Valerius and Orbea for suggestion)
Improve management of missing essential resources
Fixed a bug with Single file Scan routine
Improved MedClient controls and fixed a crash occur in some circumstances

#CSpect v2.19.1.0 is released.

  • 184
  • 0
#CSpect is a ZXSpectrum emulator by Mike Dailly.

#CSpect changeglog:

Minor update, fixing some issues with the large rendering change, and adding super useful debugger command macros.
Rewrote command line processor
Added debugger macros to the command line '+def[0-9]"g $8000". use ";" for multiple commands: '+def[0-9]"g $8000;m$4000". ALT+[0-9] to play macro.
Fixed a crash when L2 left clip was > L2 right clip
L2 no longer renders with top clip was > L2 bottom clip
Fixed a bug in the ULA rendering where the border colour was being set to the fallback colour, and not the border colour (which matches global transparancy).
Updated TileTest screen mode test app
OpenTK upgraded to v3.3.3

RMG v0.3.0 is released.

  • 190
  • 0
Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. It offers a simple-to-use user interface.

RMG changelog:

Fix GLideN64 not being able to load texture packs from relative paths (see gonetz/GLideN64#2742)
Fix "Save State Slot" keybindings not working in fullscreen
Fix deadzone percentage being incorrect when set to 0% in RMG-Input
Fix low deadzone value not working in RMG-Input (thank you @porcino)
Fix toolbar being hidden when ending emulation while in fullscreen
Fix zip files with japanese characters in the file name not being able to be opened on windows
Fix ROM Browser not returning to a maximized state when ending emulation
Fix ROM Browser not opening maximized when closing RMG with it maximized
Fix window not being able to be maximized during emulation when scaling is enabled
Fix read-only ROM files not being able to be opened on linux
Remove "Allow Manual Window Resizing" setting due to it being always enabled
Remove Styles tab...

Flycast Dojo 0.5.9 is released!

  • 277
  • 0
Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

changelog:

Flycast Dojo 0.5.8 Release Notes
  • Fix Offline Replays
Upstream Changes
  • AICA: Get rid of audio sample batching (fixes reported sound glitches) (@flyinghead)
  • Widescren cheatcode for Virtua Fighter 3tb (courtesy of goddamn superhero)
  • Emulation thread race condition fix (@flyinghead)
  • PVR: Add more rendering cycles for MvC2 (@flyinghead)
  • Atomiswave AICA RAM fix (@flyinghead)
  • Vulkan...

#CSpect v2.19.3 is released.

  • 232
  • 0
#CSpect is a ZXSpectrum emulator by Mike Dailly.

changeglog:

Fixed Timex Hires non-ULANext ink/paper orders
Fixed Timex Hires ULANext ink/paper orders
Added wildcard support in F_OPENDIR ($a3)
Added better exception reporting to the LOG for loading plugins
Fixed DeZog plugin building - DLL has been properly updated with new Plugin interface

Retro Virtual Machine v2.1.4 is released!

  • 228
  • 0
Retro Virtual Machine emulates the Amstrad CPC, Colecovision, MSX-1, ZX Spectrum, SG-1000 and Sega Master System.

changelog:

Possible fix for a bug that caused RVM not to open on Mac if RVM v2.0 had been used before.
Machine sounds (cassette, disk, etc) respond to the main volume of the emulator now.
Implemented the differences in the 0x3f port of the Japanese Master System.
Implemented sprite zoom bug in Master System I VDP

XEMU v0.7.83 is released!

  • 249
  • 0
xemu is an open-source, cross-platform application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is focused on making significant forward progress in terms of features, performance, stability, and user experience in Xbox emulation. This project is an active fork of the XQEMU project, which is based on the very popular and highly actively maintained QEMU full system emulator project.


changelog:

xemu.appdata.xml: Add screenshots to appdata file

XEMU v0.7.82 is released!

  • 245
  • 0
xemu is an open-source, cross-platform application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is focused on making significant forward progress in terms of features, performance, stability, and user experience in Xbox emulation. This project is an active fork of the XQEMU project, which is based on the very popular and highly actively maintained QEMU full system emulator project.

changelog:

ci: Fix release double build

XEMU v0.7.78 is released!

  • 257
  • 0
xemu is an open-source, cross-platform application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is focused on making significant forward progress in terms of features, performance, stability, and user experience in Xbox emulation. This project is an active fork of the XQEMU project, which is based on the very popular and highly actively maintained QEMU full system emulator project.

changelog:

ci: Update xemu-win64-toolchain image tag

XEMU v0.7.77 is released!

  • 243
  • 0
xemu is an open-source, cross-platform application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is focused on making significant forward progress in terms of features, performance, stability, and user experience in Xbox emulation. This project is an active fork of the XQEMU project, which is based on the very popular and highly actively maintained QEMU full system emulator project.

Changelog:

ci: Update win64 build image

Use new image builds from CI via GHCR

Top