News

Advance Snes Rom Utility 0.9.7

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This is an easy to use utility for performing some tasks on SNES / SFC ROMs!

Following functions are included:

Add header: adds an empty header
Remove header: removes an existing header
Edit ROM information like title, country/region and version
Fix checksum: fixes a broken checksum. You always should do this before saving, if possible. Please note that some beta or demo ROMs have an odd checksum anyway …
Fix ROM size: fixes wrong internal ROM size information (useful for some ROM hacks)
Expand ROM: expands ROM to a specific size up to 64 Mbit (BS-X up to 32 Mbit). Mirror option should only be used, when there are problems with standard expanding. Always check if your ROM still works after doing this!
Split ROM: splits ROM into multiple parts
SwapBin: swaps binaries to get a “Close-to-SNES-Mask-ROM”-layout (27C801)
Deinterleave: some copy stations like “Game Doctor SF” or “Super UFO” use interleaving when dumping HiROM games. This will reverse...

Jabo Texture Pack Creation and Use

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Unpack_8_Small[1].png

Brand new Guide for the Creation & Use of Jabo 1.7 Format Textures using Project64 3.x

We are also proud to host the Unofficial Release version of Jabo_Direct3D8_1.7.0.57 ver 6 to be compliant without issue
for continued use on Project64 3.x and up.

Changelog:

Project64 Direct3D Viedo Plugin and Jabo Config Support Ini (Unofficial Release)
Jabo's Direct3D8 1.7.0.57-ver6, to be used with PJ64 2.x-4.x

Released by PJ64LegacyTeam By kind permission of Jabo

Changes:
  • Improved compatibility with PJ64 2.x-4.x
  • Changed the section name the plugin is looking for "Basic Mode=0" from [default] to [Settings]. Fixes displaying the Advanced settings tab.
  • The ROM settings "Resolution Width", "Resolution Height", "ClearvFrame", "Aspect Correction" were requesting the emulator to save to Project64.rdb before. Redirected them to save to Project64.cfg like all the rest.
  • Disabled "d3d syslog.txt" which affected gameplay performance and could...

2022-06-24 Recent Releases

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* ArcCab View_MAMEUI64_242_v1.4a [Arcade] - https://houba-mame.blogspot.com/p/downloads.html

* AppleWin 1.30.11.0 [Apple2] - https://github.com/AppleWin/AppleWin/releases

* Pantheon 11.654 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm

* DCMOTO (2022-06-17) [Thomson] - http://dcmoto.free.fr/

* WinArcadia 28.9 [s2650-based] - https://amigan.yatho.com/

* GameEx 18.10 [Front-end] - https://www.gameex.com/news/

2022-06-17 Recent Releases

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* GroovyMAME 0.244 switchres 2.002j - https://github.com/antonioginer/GroovyMAME/releases

* Stella 6.7 [Atari 2600] - https://github.com/stella-emu/stella/releases

* BeebEm 4.18 [BBC] - http://www.mkw.me.uk/beebem/index.html

* Denise 1.1.3 [C64/Amiga] - https://sourceforge.net/projects/deniseemu/files

* WinArcadia 28.8 [s2650-based] - https://amigan.yatho.com/

* nemulator 4.4 [NES] - http://nemulator.com/downloads.html

* Play 0.53 [PS2] - https://purei.org/

* Cemu 1.27.1 [Wii-U] - http://cemu.info/

* Eighty-One 1.29 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/files

* dgVoodoo 2.79 [Plugin] - http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/

PCSX-Redux dev.0.9342-20220615

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PCSX-Redux is yet another fork of the PCSX emulator. Project goals are: code with up to date standards, monolithic codebase instead plugins, readability and portability, improved rendering and debugging experience.

pcsxredux_scr2_001.jpg

Latest changes in recent emulator devbuilds:
  • Adding CH37x-cart hardware;
  • Fix laggy imgui clipboard;
  • Fix size underflow in memory observer plain search;
  • Adding IsoMounted event;
  • Adding savestates to LUA;
  • Fixing rare bios alignment issue;
  • Dynamic Pad stuff from LUA;
  • Better handling Lua errors;

:: PCSX-Redux website
:: Emulator code on Github
:: PCSX-Redux related news at PSEmu.pl

2022-06-10 Recent Releases

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* GPCS4 0.2.1 [PS4] - https://github.com/Inori/GPCS4/releases

* VB81_XuR (2022-06-04) [Sinclair] - http://zx81.vb81.free.fr/

* Yuzu 0.1047 [Switch] - https://github.com/yuzu-emu/yuzu-mainline/releases

* Classic99 v399.059 [T.I.99/4A] - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?1

* AmiArcadia/WinArcadia 28.73 [s2650-based] - https://amigan.yatho.com/

* Clrmamepro 4.045 [Rom Manager] - https://mamedev.emulab.it/clrmamepro/

* GameEx 18.08 [Front-End] - https://www.gameex.com/news/

NooDS eff3c77 released!

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The goal of NooDS is to be a fast and portable Nintendo DS emulator. It's not quite there speed-wise, but it does offer most other features that you might expect from a DS emulator. It even supports GBA backwards compatability! I'm doing this for fun and as a learning experience, and also because I'm a huge fan of the DS. It may not be a worthy competitor for the other DS emulators just yet, but I believe that I can get it there someday. If not, that's fine too; like I said, I'm just having fun!

For Android, Windows, Linux, macOS, Nintendo Switch, PS Vita

2022-06-03 Recent Releases

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* Applewin 1.30.10.0 [Apple2] - https://github.com/AppleWin/AppleWin/releases

* Gopher 0.19.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/

* Nanoboy Advance 1.5 [GBA] - https://www.emutalk.net/threads/nanoboyadvance-1-5-is-released.57865/

* Emulicious (2022-05-31) [GB,GBC,SMS,GG,MSX] - http://emulicious.net/news/

* WinArcadia 28.72 [s2650-based] - https://amigan.yatho.com/

* Ootake 3.04 [TG16/PCE] - https://www.ouma.jp/ootake/

* SDLMAME for Ubuntu 0.244 - https://sdlmame.wallyweek.org/download/

* GameEx 18.06 [Frontend] - https://www.gameex.com/news/

* Clrmamepro 4.044d [Rom Manager] - https://mamedev.emulab.it/clrmamepro/

NanoBoyAdvance 1.5 is released

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NanoBoyAdvance is a Game Boy Advance emulator focused on accuracy.

Linux installation instructions:
  • install SDL2, GLEW and Qt5

Changelog​

  • ARM: force CPSR/SPSR bit 4 to one (fixes Banjo-Kazooie: Grunty's Revenge)
  • Bus: Game Pak access sometimes incurs a one-cycle penalty when prefetch is active
  • Bus: HALT incurs a two-cycle penalty
  • DMA: make access pattern (more) accurate for ROM to ROM and other weird DMAs.
  • DMA: move the second internal cycle at the end of the transfer
  • DMA: handle more changes to the control register during a transfer
  • IRQ: rework interrupt delay emulation (once again)
  • Timer: writing to the control register takes one cycle to apply
  • PPU: apply horizontal sprite mosaic as a post-process
  • APU: model FIFO as a buffer of seven (not eight) 32-bit words (thanks Gericom) (fixes #101)
  • APU: high bits of SOUND2CNT_L should return...

2022-05-27 Recent Releases

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MAME 0.244 was released

* Official - https://mamedev.org/release.html
* ARCADE64 - https://arcade.mameworld.info/
* HBMAME - https://hbmame.1emulation.com/
* MESS, MESSUI - https://messui.1emulation.com/
* MAMEUI - http://www.mameui.info/
* MAME for Raspberry Pi - https://stickfreaks.com/mame/
* WolfMAME - https://github.com/mahlemiut/wolfmame/releases
* GroovyMAME switchres 2.002i - https://github.com/antonioginer/GroovyMAME/releases

Other

* WinArcadia 28.71 [s2650-based] - https://amigan.yatho.com/

* Gopher 0.18.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/

* 86box 3.5 [PC] - https://github.com/86Box/86Box/releases

* VB81_XuR_EXE (2022-05-21) [Sinclair] - http://zx81.vb81.free.fr/

* BletchMAME 2.15 [Front-end] - https://www.bletchmame.org/

* mGalaxy 9.0 [Front-end] -...

Kyty v0.1.0 released!

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Kyty PS4/PS5 Emulator​

Unlike Spine, this one works on Windows and is specifically designed for Windows 10 64-bit. But, as I have already said, it is in the very early stage of development, as mentioned in the GitHub page. Infact, the very first version of the emulator was only released 2 days ago.

As for the games that work, the developer himself says that for now, only a few simple PS4 games will work. Coming to the PS5 emulation part, he says graphics hasn’t been implemented properly. So, PS5 emulation with Kyty has a long journey ahead.

The developer has shared a few screenshots of the PS4 game – Worms working with Kyty. Here they are:

169674298-df817d95-7288-46fe-a040-3c0a40c29a6b.png

Flycast Dojo v0.4.53 released!

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Flycast Dojo v0.4.53 is released. Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

Flycast Dojo v0.4.52 changelog:

0.4.53 Release Notes
  • Fix On/Off Toggle for Chat Window Timeout in Settings
Upstream Flycast Changes
  • DX11 Fix: Render target and depth/stencil must have same dimensions

DeSmuME v0.9.13 released!

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DeSmuME v0.9.13 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME v0.9.13 Changelog:
Documentation: Update all URLs to match.
- Also fix a bug in the Cocoa port with copying the troubleshooting info to the Clipboard.

DuckStation dev.0.1-4918

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DuckStation is PlayStation emulator focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-scrp2-01.jpg

Here are changes for latest development builds:
  • Overhaul japanese translation
  • Add keys to more OSD messages
  • Update Cheat DB
  • Updated italian translation
  • Added simple-flip shader
  • Rework functions into namespace in Cheevos
  • Add RAIntergration support in Cheevos

:: Code at Github
:: Latest development builds
:: DuckStatation related news post at PSEmu.pl
:: Older builds for Linux and Windows...

2022-05-19 Recent Releases

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* WinArcadia 28.7 [s2650-based] - https://amigan.yatho.com/

* VB81_XuR (2022-05-17) [Sinclair] - http://zx81.vb81.free.fr/

* Classic99 v399.058b [T.I.99/4A] - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?1

* GameEx 18.04 [Frontend] (now free) - https://www.gameex.com/news/

ares v128 released!

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Multi System Emulator​

ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.

Changelog:​

desktop-ui

  • add hotkey to toggle fast forward [LukeUsher]
  • add support for using Supergrafx and CD together [LukeUsher]
  • default filter/shader to "None" rather than "Blur" [LukeUsher]
  • ensure ares is 'portable' on Windows [LukeUsher]
  • fix an issue where System directories were created incorrectly [LukeUsher]
  • remap all inputs based on physical controller layouts [LukeUsher]
  • implement keyboard capture for msx [LukeUsher]
gb

  • tweak display timing; fixes dmg-acid2 and cgb-acid2 [LukeUsher]
gba

  • slightly reduce red tint, to bring the display closer to my GBA SP [LukeUsher]
md

  • add missing initialization during power-on [invertego]
  • readjust cpu sync after recent changes (Kolibri fix) [TascoDLX]...

Mesen-X v1.0.1 released!

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Mesen-X is a fork of Mesen, which is a cross-platform NES/Famicom emulator for Windows & Linux built in C++ and C#. The original Mesen project has paused development, and this fork is meant to collect patches contributed by the community.

What's Changed​

  • MingW64 Libretro fixes by @mkwong98 in #63
  • Build against an older version of Ubuntu to attempt to increase native code backwards compatibility by @empathicqubit in #65
  • Use Ubuntu Docker container, which is cleaner than Github runner by @empathicqubit in #66
  • Document stepOut/stepOver functions. by @empathicqubit in...

GPCS4 v0.2.0 released!

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A PlayStation 4 emulator which was just started.

Nevertheless, GPCS4 could prove an interesting project to keep an eye on and Inori has also shared a planned roadmap on the project's GitHub page. You can also head there to find more details about GPCS4 or even try it out. For the latter, according to the GitHub page, you'll need "a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan 1.3".

Changelog:
  1. Support simple compute shader, compute ring.
  2. Support cube map texture.
  3. Improve GCN compiler.

2022-05-11 Recent Releases

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* SDLMAME for Ubuntu 0.243 - https://sdlmame.wallyweek.org/download/

* GroovyMAME 0.243 - Switchres 2.002i - https://github.com/antonioginer/GroovyMAME/releases

* WolfMAME 0.243 - https://github.com/mahlemiut/wolfmame/releases

* Emma 02 v1.46 [cosmac-related] - https://www.emma02.hobby-site.com/download.html

* Emulicious (2022-04-30) [Multi-system] - http://emulicious.net/news/

* WinArcadia 28.6 [s2650-related] - https://amigan.yatho.com/

* ZEsarUX 10.1 [Multi-system] - https://github.com/chernandezba/zesarux/releases

* Simcoupe 1.2.11 [sam coupe] - https://github.com/simonowen/simcoupe/releases

* VB81_XuR_EXE (2022-05-09) [Sinclair] - http://zx81.vb81.free.fr/

* Play 0.52 [PS2] - https://purei.org/

* GPCS4 0.2.0 [PS4] - https://github.com/Inori/GPCS4/releases

RPCS3 dev.0.0.22-13575

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RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation 3 with the power of open-source community and reverse engineering.

rpcs3_news.jpg

Latest changes:
  • Workaround: Force audio provider;
  • Fix Regression in Waitable Atomics;
  • input: properly log hid_error;
  • cellHttp: add more errors;
  • sceNpTrophy: fix some bugs;
  • Make CPU Profiler able to print stats which sum up the records of all SPU threads;
  • ELF: fix sh_flag bitset enum;
  • Add Top Shot Elite controllers to whitelist;
  • Qt: disable mouse movement mode groupbox;
  • Avoid using PUTLLC in PUTLLUC if we know SPU LR has already been raised;
  • Fix for device2host control transfers;
  • dnshook: add asterisk support;

:: Code on Github
...

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