News

Legacy: a completion of a 26 year journey

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Project 64 started close to 3 decades ago and has seen many changes and revisions over the years, friends have come and gone but we have all grown up together.
Of those revisions, it was decided to continue programming using the original 1.6 source, leading to Project64_Legacy.
Legacy means to not only allow games to run smoothly as we have seen in Project64 1.6.1 but to do so without hacks and various tricks that compromise stability.
Achievements include:
*Vulnerability found within Project64 1.6 through 1.7.2 is patched.
*Jabo Texture loading/creation corrected with exclusive Jabo Direct3D8_1.7.0.47a
*Dialogs in full-screen.
*Default Plugins with per-game settings (Video, Audio, RSP).
*Ique with full cheat support for known games.
*Online RDX support is accessed through rom browser...

Advance SNES ROM Utility 0.9.7

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This is an easy to use utility for performing some tasks on SNES / SFC ROMs!

Following functions are included:

Add header: adds an empty header
Remove header: removes an existing header
Edit ROM information like title, country/region and version
Fix checksum: fixes a broken checksum. You always should do this before saving, if possible. Please note that some beta or demo ROMs have an odd checksum anyway …
Fix ROM size: fixes wrong internal ROM size information (useful for some ROM hacks)
Expand ROM: expands ROM to a specific size up to 64 Mbit (BS-X up to 32 Mbit). Mirror option should only be used, when there are problems with standard expanding. Always check if your ROM still works after doing this!
Split ROM: splits ROM into multiple parts
SwapBin: swaps binaries to get a “Close-to-SNES-Mask-ROM”-layout (27C801)
Deinterleave: some copy stations like “Game Doctor SF” or “Super UFO” use interleaving when dumping HiROM games. This will reverse...

Jabo Texture Pack Creation and Use

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Unpack_8_Small[1].png

Brand new Guide for the Creation & Use of Jabo 1.7 Format Textures using Project64 3.x

We are also proud to host the Unofficial Release version of Jabo_Direct3D8_1.7.0.57 ver 6 to be compliant without issue
for continued use on Project64 3.x and up.

Changelog:

Project64 Direct3D Viedo Plugin and Jabo Config Support Ini (Unofficial Release)
Jabo's Direct3D8 1.7.0.57-ver6, to be used with PJ64 2.x-4.x

Released by PJ64LegacyTeam By kind permission of Jabo

Changes:
  • Improved compatibility with PJ64 2.x-4.x
  • Changed the section name the plugin is looking for "Basic Mode=0" from [default] to [Settings]. Fixes displaying the Advanced settings tab.
  • The ROM settings "Resolution Width", "Resolution Height", "ClearvFrame", "Aspect Correction" were requesting the emulator to save to Project64.rdb before. Redirected them to save to Project64.cfg like all the rest.
  • Disabled "d3d syslog.txt" which affected gameplay performance and could...

Cemu v2.6 released!

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Created by Exzap (and aided by Peter Gov), it is the second Wii U emulator to be available to the public but the first to emulate commercial games. It can decrypt Wii U images that use the Wud format but also the RPS or RPL files. Internal resolution can be up to 1920 x 1080 depending on the game (and beyond with graphic packs). Currently, the DRC (GamePad), the Pro controller and the conventional controller are emulated. Wiimotes are also emulated (including native support). Keyboard inputs and USB controllers as input devices are also supported. The GamePad tactile input can be controlled with a left mouse click. The Gyro functionality is emulated with limitations and can be controlled via the right mouse button. This version is only compatible for Windows x64 (from Windows 7) with an OpenGL 4.1 (or higher) or Vulkan graphics card and it will be necessary to have 4 to 8 GB of RAM to make it work.

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Sudachi v1.0.14 released!

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Sudachi is a Nintendo Switch emulator for Android, Linux, macOS and Windows written in C-plus and based on Yuzu.

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Changelog:

– Added support for booting the initial setup screen via -setup
..Only available on Linux, macOS and Windows via Terminal or Tools > Open Initial Setup
..Only partial support for now, will be improved in the future
– Added several missing functions to allow the initial setup screen to be launched
..Fixes an issue where some newer games would not boot
– Fixed an issue with mm:u where Get and GetOld would not return after pushing a found session’s minimum value
– Started rewrite of caps, caps:a and caps:su to improve accuracy

RetroGBm v0.7.0 released!

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Gameboy Color emulator writes for Windows and Android.

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Gopher64 v1.0.2 released!

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It is an N64 emulator written in Rust by Logan McNaughton (single64) and some portions of which come from mupen64plus and/or ares.

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The objectives in summary are:
– Performance. The author wants to be able to use this emulator on his laptop.
– Easy to use.
– Easy to work with. Dynamic recompilers perform well, but they are very difficult to read and understand. This emulator will only have interpreters for the CPU and RSP. In addition, it is written entirely in Rust (outside Parallel-RDP), a modern programming language whose number of users continues to grow. The author tried to avoid the use of macros, which can reduce the repetitiveness of the code, but also its readability.

The changes are:

The naming convention for save files changed in this version. This means that the emulator won’t find saves that previously existed. You'll need to go into the save file folder and rename your save file to the...

Deecy v0.3.0 released!

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Deecy is a highly experimental Dreamcast emulator written in zig.

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Change:

  • Pre-Sort Mode (Soul Calibur intro, DCA3...)
  • Small UI polish
  • Performance optimizations (Timers, scheduler, and misc.)
  • Misc bug fixes

Xemu v0.8.16 released!

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Xemu is a cross-platform and open source application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems.

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Some general information on changes:

– citing: Fix ubuntu artifact unpack
– this case: Build AppImage for aarch64
– this: Fix Windows ccache key
– Fixed misc

Ares v142 released!

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Created by Near (ex byuu) and continued by Luke Usher (PolyBlast / CxBx-Reloaded) and others, Ares is a multi-system emulator whose development began on October 14, 2004. He is a descendant of higans and bsnes. It focuses on accuracy and preservation.

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Ares emulates the following 34 machines:

– Atari 2600
– Famicom and Famicom Disk System
– Super Famicom / SuFami Turbo / Satellaview / Super Game Boy
– Nintendo 64/64 DD - SETA Aleck64 (arcade)
– Game Boy and Game Boy Color
– Game Boy Advance and Game Boy Player
– SG-1000 (Arkcade version) – SC-3000
– Master System and Game Gear
– Mega Drive and Mega 32X and Mega CD
– Nichibutsu – My Vision
– Playstation
– PC Engine and PC Engine CD - SuperGrafx
– MSX – MSX2
– ColecoVision
– Neo Geo Pocket and Neo Geo Pocket Color
– Neo Geo AES / MVS
– Sinclair x Spectrum
– WonderSwan - WonderSwan Color - SwanCrystal - Pocket Challenge V2

Here's the information since the...

ChonkyStation3 (PS3 emulator) is in WIP

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ChonkyStation3 is a work-in-progress emulator for the PlayStation 3 system.
It can currently boot a few simple commercial games.
This is a hobby project I'm developing for fun and to learn.
You should not use this to actually play games. At least not for now.​

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2025-01-31 Recent Releases

Borker3DS v2025.01.23 (3DS emulator) released!

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Borked3DS is yet another Citra-derived project that aims to continue Nintendo 3DS emulation development work after that project shut down. Its lineage is directly derived from PabloMK7's now archived fork, but also incorporates elements from Lime3DS (also now defunct) and Mandarine, as well as providing its own stuff.

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What's Changed

2025-01-24 Recent Releases

Nen-emulator beta 1 released! (new NES emulator)

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It is a simple and clean NES emulator, written in Rust. Fast, lightweight, and highly compatible.

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  • nenemu is dynamically linked with SDL2.
  • nenemu-static is statically linked with SDL2.

Drag and drop a rom file to run.

Sudachi v1.0.13 released! (Switch emulator)

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Sudachi is a Nintendo Switch emulator for Android, Linux, macOS and Windows written in C- and based on Yuzu.

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– Added support for booting to QLaunch via -qlaunch
– Changed mm:u to be more accurate to documentation
– Removed ability to install games to the NAND

2025-01-17 Recent Releases

2025-01-10 Recent Releases

Nova v0.7.0 released!

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Merry Christmas everyone!

Here it is, Nova v0.7.0 is released!

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Long changelog:


Download:

Xemu v0.8.5 released!

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Xemu is a cross-platform and open source application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems.

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This project is an active branch of the XQEMU project, which is itself based on the QEMU project which is popular and very actively maintained.

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Some general information on changes:

– ui: Add original ui element svg files
– scripts/gen-license.py: Fix license URLs
– debian: Add cmake to build deps
– ci: Remove subprojects/.gitignore to preserve subprojects on PPA branch
– nv2a/psh: Handle 3D textures in BUMPENVMAP[-----------------------------------
– Fixed misc


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