News

RPCS3 dev.0.0.22-13575

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RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation 3 with the power of open-source community and reverse engineering.

rpcs3_news.jpg

Latest changes:
  • Workaround: Force audio provider;
  • Fix Regression in Waitable Atomics;
  • input: properly log hid_error;
  • cellHttp: add more errors;
  • sceNpTrophy: fix some bugs;
  • Make CPU Profiler able to print stats which sum up the records of all SPU threads;
  • ELF: fix sh_flag bitset enum;
  • Add Top Shot Elite controllers to whitelist;
  • Qt: disable mouse movement mode groupbox;
  • Avoid using PUTLLC in PUTLLUC if we know SPU LR has already been raised;
  • Fix for device2host control transfers;
  • dnshook: add asterisk support;

:: Code on Github
...

GPCS4 v0.1.0 released!

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A PlayStation 4 emulator which was just started.

Nevertheless, GPCS4 could prove an interesting project to keep an eye on and Inori has also shared a planned roadmap on the project's GitHub page. You can also head there to find more details about GPCS4 or even try it out. For the latter, according to the GitHub page, you'll need "a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan 1.3".

First commercial game support, We are Doomed. Thanks to our developers.
This is a previous running result of Nier:Automata. It is not correct yet, and I'll try to improve it.

2022-04-29 Recent Releases

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MAME 0.243 was released

* Official - https://mamedev.org/release.html
* ARCADE64 - https://arcade.mameworld.info/
* HBMAME - https://hbmame.1emulation.com/
* MESS, MESSUI - https://messui.1emulation.com/
* MAMEUI - http://www.mameui.info/
* MAME for Raspberry Pi - https://stickfreaks.com/mame/

Other

* Pantheon 11.468 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm

* WinArcadia 28.51 [s2650-based] - https://amigan.yatho.com/

* ZXDS 1.4.0 [Sinclair emulator for DS] - http://zxds.raxoft.cz/

* QMC2 0.243 [Front-end] - http://qmc2.batcom-it.net/download/win32/

CEMU v1.27.0b released

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Cemu - Wii U Emulator​

Experimental software to emulate Wii U applications on PC

  • Reworked title management from the ground up
    • Scanning for titles should be a lot faster. Very noticable if you have a large library
    • Updates and DLC no longer need to be installed. Cemu can now detect and load them directly from the game path folders
    • The title manager window no longer is restricted to showing only one entry per title id, making it easier to manage duplicates
  • Introducing support for a new file format for games which we dubbed Wii U archive (.wua):
    • Supports multiple titles in a single file (e.g. a game combined with it's update and DLC)
    • Cemu can play them directly and display them in the game list
    • Uses compression, resulting in a smaller size than WUX or extracted folder format
    • Lossless, can be converted back to the original files
    • You can easily convert any of your games into .wua format via the Title...

PCSX-Redux dev.8754-20220427

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PCSX-Redux is yet another fork of the PCSX emulator. Project goals are: code with up to date standards, monolithic codebase instead plugins, readability and portability, improved rendering and debugging experience.

pcsxredux_scr2_001.jpg

Latest changes in recent emulator devbuilds:
  • Add missing itob conversion in CdlGetTD, fixes Ridge Racer music;
  • Don't set texture filters in DoBufferSwap in GPU;
  • Relocate CDDA track type check;
  • ISOReader hooked up to LUA;
  • Better context to breakpoints;
  • Fixing subfiles' excess read;
  • Fifo + Slices buffer cleanup;
  • Upgrade imgui and zlib;
  • Auto-update system;
  • Fixing GetTN

:: PCSX-Redux website
:: Emulator code on Github
:: PCSX-Redux related news at PSEmu.pl

PCSX2 dev.1.7.2660

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PCSX2 is a free and open-source PlayStation2 emulator. PCSX2 purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine.

kh-002-pcsx2.jpg

Latest changes:
  • SOCOM Combined Assault NTSC Patch in GameDB;
  • Fix Intel graphics on Metal
  • Implement proper data directory selection in QT;
  • Clean up some code and correct heights when offset by 1 in GS;
  • Include CrashHandler.cpp in cmake;
  • Exclude libgmodule-2.0;
  • Ignore ElfObject section headers when offset is invalid;
  • Fix use-after-free on worker thread shutdown in GS/SW;
  • Linux use system wayland libs falling back to appimage ones;
  • Add crash handler/dumper in QT;

:: Code at Github
:: PCSX2 official website
:: Latest development builds
...

2022-04-22 Recent Releases

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* QEMU 7.0.0 [PC] - https://download.qemu.org/

* Mark5 1.8.7 [Hitachi BML3/Peach] - http://s-sasaji.ddo.jp/bml3mk5/download.htm

* 86box 3.4.1 [PC] - https://github.com/86Box/86Box/releases

* VB81_XuR (2022-04-16) [Sinclair] - http://zx81.vb81.free.fr/

* GameEx 17.22 [Front-end] - https://www.gameex.com/news/

PPSSPP dev.1.12.3-1082

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PPSSPP is advanced PSP emulator, that translates oryginal handheld CPU instructions into optimized x64 or ARM64 machine code using JIT recompilers. Thus it can run on quite low-spec hardware, including ARM-based phones and tablets with OpenGL ES 2.0 support.

khbs-002-ppsspp.jpg

Here are changes for latest development builds:
  • Move IO checks to saving thread;
  • Prevent save textures if not replacing;
  • Save textures using a memory copy on Vulkan;
  • Allow saving const tex levels on Vulkan;
  • Save textures on background tasks when texture dumping is enabled;
  • Fix hang when choosing "Skip" in first-time init;
  • Disable not needed anymore workaround for Crash Team Racing;
  • Add contributed data about a couple of prototypes to auto-expand memory to 64MB;
  • UWP crashfix - serialize accesses to each loader;

:: PPSSPP webite
:: Emulator on...

2022-04-15 Recent Releases

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* Emma 02 v1.45 [Cosmac-related] - https://www.emma02.hobby-site.com/download.html

* Play 0.51 [PS2] - https://purei.org/

* Classic99 v399.058a [T.I.99/4A] - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?1

* dgVoodoo 2.78.2 [Plugin] - http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/

JPCSP dev.935ea155

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Jpcsp is written in Java advanced PlayStation Portable emulator. Matching the PSP dual-core architecture, Jpcsp takes full advantage of dual-core processors and supports powerful GPUs for displaying enhanced graphics.

jpcsp-win.jpg

Here are changes for latest development builds:
  • Fixed vertex cache where the last 2 bytes of a vertex buffer were sometimes lost;
  • Improved shader rendering for overlapping primitives;
  • Avoid NullPointerException when showing Debugger in some cases;
  • OpenGL: trying to fix issues when resizing the display in the middle of the rendering;
  • Fixed few comments;

:: JPCSP Homepage
:: Emulator code on Github
:: Grab official emulators builds
:: JPCSP news post covered by PSEmu.pl

Avocado dev.d174949

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Avocado focuses on supporting relatively modern hardware and non-legacy OS to deliver fresh quality to PlayStation1 emulation, with its clean code, neat GUI and unique option to exporting entire 3D scenes.

Avocado-018.jpg

Here are changes for latest development builds:
  • ci: try to fix macos artifact
  • externals: imgui updated to v.1.87

:: Avocado Emulator on GitHub
:: Grab files from emulator website
:: Avocado builds covered by PSEmu.pl

2022-04-08 Recent Releases

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* SDLMAME 0.242 for Ubuntu - https://sdlmame.wallyweek.org/download/

* GroovyMAME 0.242 - Switchres 2.002h - https://github.com/antonioginer/GroovyMAME/releases

* MAME 0.242 for RPi - https://stickfreaks.com/mame/

* MAMEUI 0.242 - http://www.mameui.info/

* WolfMAME 0.242 - https://github.com/mahlemiut/wolfmame/releases

* ArcCabView MAMEUI64 0.242 - https://houba-mame.blogspot.com/p/downloads.html

* DCALICE (2022-04-01) [mc10, Alice] - https://houba-mame.blogspot.com/p/downloads.html

* Gopher 0.17.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/

* WinArcadia 28.5 [s2650-based] - https://amigan.yatho.com/

* Simcoupe 1.2.10 [Sam Coupe] - https://github.com/simonowen/simcoupe/releases

* Eighty-One 1.28 [Sinclair] - http://sourceforge.net/projects/eightyone-sinclair-emulator/files/

* Classic99 v399.058 [T.I.99/4A] -...

DuckStation dev.0.1-4901

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DuckStation is Sony PlayStation emulator, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-scrp2-01.jpg

Here are changes for latest development builds:
  • CDImageCHD: Implement precaching
  • dep/libchdr: arm64 compile fix on MSVC
  • dep/libchdr: Remove libFLAC dependency
  • Update Cheat DB
  • Add es-es locale
  • Spanish translation overhaul
  • Atualização Português do Brasil
  • fix and update japanese translations

:: Code at Github
:: Latest development builds
:: DuckStatation related news post at PSEmu.pl
:: Older builds for Linux and...

2022-04-01 Recent Releases

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MAME 0.242 was released

* Official - https://mamedev.org/release.html
* ARCADE64 - https://arcade.mameworld.info/
* HBMAME - https://hbmame.1emulation.com/
* MESS, MESSUI - https://messui.1emulation.com/
* MAMEUI - http://www.mameui.info/

Other

* Emulicious (2022-03-31) [Multi-system] - http://emulicious.net/news/

* Meka (2022-03-27) [Sega SMS] - https://github.com/ocornut/meka/releases

* DCMOTO (2022-03-31) [Thomson computers] - http://dcmoto.free.fr/

* Clrmamepro 4.044c [Rom manager] - https://mamedev.emulab.it/clrmamepro/

* Quickplay 4.7.6 [Front-end] - http://quickplay.sourceforge.net/index.php?title=download

* BletchMAME 2.14 [Front-end] - https://www.bletchmame.org/

PPSSPP dev.1.12.3-1018

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PPSSPP is a written in C++ PSP emulator, that translates oryginal handheld CPU instructions into optimized x64 or ARM64 machine code using JIT recompilers. Thus it can run on quite low-spec hardware, including ARM-based phones and tablets with OpenGL ES 2.0 support.

khbs-002-ppsspp.jpg

Here are changes for latest development builds:
  • Fix inconsistency issue in Adhoc support between Windows and non-Windows;
  • Increase the timeout when the connection to the AdhocServer is already in progress, avoids cutting off the connection if it took longer than expected but almost completed;
  • Added a function to get SO_ERROR on a socket;
  • Updated getLocalIp function to detects local IP better;
  • Use the most recent posix socket id during blocking simulation, since there is a possibility for the socket id to changes after recreated;
  • Recreate the socket before attempting to connect again after ECONNREFUSED/ENETUNREACH error, since...

Closed Project 1.6.2 alpha development

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Cheat1.png


We are currently in closed 1.6.2 alpha development and looking for testers. What do we mean by closed? Well for the time being we wish to get things stable and reliable for the end user, so decided to remain closed "private" in our alpha stage development. Are you interested in assisting with closed alpha development? Would you like to get involved by testing, tracking issues and reporting them to the team? If so, head over to the Dev Board and Create an account, or Login if you already have one. Once you have make a post Here explaining your interest, why and any previous experience. If you are what we are looking for, we will contact you and make the 1.6.2 Alpha Section available to you and...

2022-03-25 Recent Releases

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* Applewin 1.30.9.0 [Apple II] - https://github.com/AppleWin/AppleWin/releases

* hhugboy 1.4.0 [Gameboy Color] - https://github.com/tzlion/hhugboy/releases/

* WinArcadia 28.4 [s2650-based] - https://amigan.yatho.com/

* FCEUX 2.6.4 [NES] - https://fceux.com/web/home.html

* 86Box 3.3 [PC] - https://github.com/86Box/86Box/releases

* VB81_XuR (2022-03-22) [Sinclair] - http://zx81.vb81.free.fr/

PCSX-Redux dev.8184-20220325

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PCSX-Redux is yet another fork of the PCSX Emulator. Project goals are: code with up to date standards, monolithic codebase instead plugins, readability and portability, improved rendering and debugging experience.

pcsxredux_scr2_001.jpg

Latest changes in recent emulator devbuilds:
* Purge unnecessary GPU code;
* Get rid of old savestate artifacts;
* In SIO. Fix UB, properly reset. Hack around GLFW include issues ;
* Change how invalid pad commands are handled (Should fix Parasite Eve);
* Fully support for Dualshock command 0x47;
* Implement thumb buttons in DualShock emulation;
* Adding ClangCL support;
* LuaFile improvements;

:: Github
:: HomePage
:: Related news at PSEmu.pl

2022-03-18 Recent Releases

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* VB81_XuR (2022-03-18) [Sinclair] - http://zx81.vb81.free.fr/

* Simcoupe 1.2.9 [Sam Coupe] - https://github.com/simonowen/simcoupe/releases

* SDLMAME for Ubuntu 0.241 [Arcade] - https://sdlmame.wallyweek.org/download/

AetherSX2 alpha 1451

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AetherSX2 is an emulator of the PS Two console for the Android platform. You can play games which you have dumped from disc on your portable device.

aethersx2-003.jpg

Here's changelog for latest build, released Mar 14, 2022:
* Fix game directory selection for MIUI.
* Recompile LDL/LDR/SDL/SDR/PMFHL/PMTHL/PEXCH (Ratchet perf boost).
* Improve precision of depth conversion shaders (DBZ: BT3).
* Support mipmaps in hash cache (Jak, Ratchet, etc).
* Support loading texture replacements.
* Add status indicator display option.
* Add 'games' search directory in app data for devices without documents UI.

:: AetherSX2 homepage
:: App at Google Play
:: Recommended stable releases
:: Related news at PSEmu.pl

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