Romboy
http://www.stormfront.org
I know that this is only on relation to plug-ins on UltraHLE but please bear with me.
My configuration in PJ64 is as follows:
Graphics: Uhle gfx plugin
Sound: Uhle audio plugin
Input: N-Rage's Direct-Input8 V2 1.82a plugin
**NOTE**
The only difference is in the configuration of both the Graphics plugin (Opengl or Direct X) and the RSP plugin (CPU core style --> Recompiler or Interpreter).
**END OF NOTE**
---------------------------------------------------------------------------------------------------------------
I have found a few interesting things that happen when trying to run several different games in PJ64.
I) Ultrahle GFX plugin
1. OpenGl Version
A- ALT + Tab doesn't work (known issue).
A1- Run in full screen causes blank screen with sound (Ctrl + T, then the option tab).
A2- Doesn’t go into full screen (At least pressing F12 would exit emulation and I couldn’t tell
A3- Untested
B- Same as below except I don’t see the small purple rectangle.
C- Same as below seems to be a sprite issue
2. Direct X 7 Version
A- ALT + Tab doesn't work (known issue).
A1- Run in full screen might or might not work (Ctrl + T, then the option tab).
A2- Always starts in full screen.
A3- F12 causes it to get out of full screen but it ends emulation and always causes the mouse cursor on the PJ64 window to disappear (I suggest to change this to ALT + Tab).
B- Higher end games (Conkers BFD, Donkey Kong 64, etc) show no graphics (only a small purple rectangle at the top of the screen) when the RSP plugin option is set to Recompiler and when set to Interpreter causes an error.
C- I have noticed on 1080 snowboarding that the n64 logo and the 1080 logo also is squashed horizontally.
II) Ultrahle Sound plugin
1. Configuration in PJ64
A- Deselect in the option to send audio list to audio plugin in the RSP configuration options.
B- Works fine, as far as I can tell.
III) Examples
1. Example for I, 2, B ---> Error box: “have not implemented RSP MF CP0 reg SP DRAM DMA address (1)” (Example from Conkers BFD).
I hope someone will find this useful. I did this pretty quick so it may have a few errors.
(!) (!) Great job Uhle 2064 team! (!) (!)
Side note: You need a logo for Uhle 2064 like Apollo's --> :apollo: .
My configuration in PJ64 is as follows:
Graphics: Uhle gfx plugin
Sound: Uhle audio plugin
Input: N-Rage's Direct-Input8 V2 1.82a plugin
**NOTE**
The only difference is in the configuration of both the Graphics plugin (Opengl or Direct X) and the RSP plugin (CPU core style --> Recompiler or Interpreter).
**END OF NOTE**
---------------------------------------------------------------------------------------------------------------
I have found a few interesting things that happen when trying to run several different games in PJ64.
I) Ultrahle GFX plugin
1. OpenGl Version
A- ALT + Tab doesn't work (known issue).
A1- Run in full screen causes blank screen with sound (Ctrl + T, then the option tab).
A2- Doesn’t go into full screen (At least pressing F12 would exit emulation and I couldn’t tell
A3- Untested
B- Same as below except I don’t see the small purple rectangle.
C- Same as below seems to be a sprite issue
2. Direct X 7 Version
A- ALT + Tab doesn't work (known issue).
A1- Run in full screen might or might not work (Ctrl + T, then the option tab).
A2- Always starts in full screen.
A3- F12 causes it to get out of full screen but it ends emulation and always causes the mouse cursor on the PJ64 window to disappear (I suggest to change this to ALT + Tab).
B- Higher end games (Conkers BFD, Donkey Kong 64, etc) show no graphics (only a small purple rectangle at the top of the screen) when the RSP plugin option is set to Recompiler and when set to Interpreter causes an error.
C- I have noticed on 1080 snowboarding that the n64 logo and the 1080 logo also is squashed horizontally.
II) Ultrahle Sound plugin
1. Configuration in PJ64
A- Deselect in the option to send audio list to audio plugin in the RSP configuration options.
B- Works fine, as far as I can tell.
III) Examples
1. Example for I, 2, B ---> Error box: “have not implemented RSP MF CP0 reg SP DRAM DMA address (1)” (Example from Conkers BFD).
I hope someone will find this useful. I did this pretty quick so it may have a few errors.
(!) (!) Great job Uhle 2064 team! (!) (!)
Side note: You need a logo for Uhle 2064 like Apollo's --> :apollo: .