Dave2001
Moderator
- Thread Starter
- #221
Ok, I just ran into the biggest math problem of all time. I need to either figure this out or find a way around it.
This is the way around it:
How can I clamp AND wrap at the same time (like wrap once and then clamp)?
otherwise:
I will need to implement triangle splitting, which probably will slow the plugin down, and it is extremely hard to figure out. (splitting the triangle at the clamp point, not too hard if one, but if many... it's very difficult)
This is the way around it:
How can I clamp AND wrap at the same time (like wrap once and then clamp)?
otherwise:
I will need to implement triangle splitting, which probably will slow the plugin down, and it is extremely hard to figure out. (splitting the triangle at the clamp point, not too hard if one, but if many... it's very difficult)