PS3

RPCS3 dev.0.0.22-13575

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RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation 3 with the power of open-source community and reverse engineering.

rpcs3_news.jpg

Latest changes:
  • Workaround: Force audio provider;
  • Fix Regression in Waitable Atomics;
  • input: properly log hid_error;
  • cellHttp: add more errors;
  • sceNpTrophy: fix some bugs;
  • Make CPU Profiler able to print stats which sum up the records of all SPU threads;
  • ELF: fix sh_flag bitset enum;
  • Add Top Shot Elite controllers to whitelist;
  • Qt: disable mouse movement mode groupbox;
  • Avoid using PUTLLC in PUTLLUC if we know SPU LR has already been raised;
  • Fix for device2host control transfers;
  • dnshook: add asterisk support;

:: Code on Github
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RPCS3 dev.0.0.20-13251

  • 488
  • 0
RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger for Windows, Linux and BSD. The purpose of the project is to completely and accurately emulate PlayStation 3 in its entirety with the power of open-source community and reverse engineering.

rpcs3-046.jpg

Latest changes:
Qt: fix compat download abort;
input: add enumeration threads for each hid_pad_handler;
input: add missing nullptr checks for pad;
Audio: prevent click at play/pause;
XAudio: fix deinitialization order;
SoundTouch resampler integration;
Fix linkage error on debug build with clang;
SPU LLVM: Add relaxed xfloat option;
rsx: Validate requested images before attempting to upload them;
vk: Fix 'grow' behavior when we reach the size limit;
vk: Fix working buffer calculation for emulated D16F operations;

:: Github
:: Homepage
...

RPCS3 dev.0.0.19-12974

  • 756
  • 0
RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger for Windows, Linux and BSD. The purpose of the project is to completely and accurately emulate PlayStation 3 in its entirety with the power of open-source community and reverse engineering.

duckstation-011.jpg

Latest changes:
rsx: Fixate time stamp of VBLANK
rsx: Fix typo in VBLANK processing regarding emulation pause
rsx: Implement NTSC fixup mode, improve VBLANK accuracy
GUI: Always show thread name for fatal messages
overlays: fix graph offset error after applying new config
Add more logging for Emulator Stop events
Qt: multithreaded trophy icon refresh
SPU DisAsm: Force decimal point insertion for constant floats
Emu: Move VFS mount to Init

:: Github
:: Homepage
:: Latest development builds
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