RPCS3 is a multi-platform open-source Sony PlayStation3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation 3 with the power of open-source community and reverse engineering.
Latest changes:
:: Code on Github
:: RPCS3 website
:: Latest development builds
:: RPCS3 related news post at PSEmu.pl
Latest changes:
- Power consumption reduction when using SPU inaccurate reservations;
- Avoid reservation notifications in liblv2.sprx;
- Properly reset occlusion counters in RSX;
- Implement some error checking in cellMusic;
- Add some ppu debug information;
- Extend Inaccurate SPU reservations;
- Add the ability to set the PSID from the configuration;
- Simplify RSX FIFO concurrent access;
- Avoid on-the-fly ZCULL allocations with unordered_map;
- Implement "quintuple" Inbound MBOX storage in SPU;
:: Code on Github
:: RPCS3 website
:: Latest development builds
:: RPCS3 related news post at PSEmu.pl