RPCS3 is a multi-platform open-source Sony PlayStation3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation3 with the power of open-source community and reverse engineering.
Latest changes:
:: Code on Github
:: RPCS3 website
:: Latest development builds
:: RPCS3 related news post at PSEmu.pl
:: More RPCS3 DevBuilds described at PSEmu.pl
Latest changes:
- Add SDL dependency to rpcs3 project;
- Implement Multi-threaded PKG installation;
- Fix read/read_at/write fs on Unix-like systems;
- Restructure vk framebuffer loop barrier management;
- Add some missing PCI IDs in vk;
- Fix RSX logicOp behavior when blending is also active;
- Implement PRX multi-referenced library management;
- Propagate RSX surface format changes to shader ROP control;
- Fix const RTV/DSV cast from texture cache
- Update rpcs3-ci-bionic to 1.6
:: Code on Github
:: RPCS3 website
:: Latest development builds
:: RPCS3 related news post at PSEmu.pl
:: More RPCS3 DevBuilds described at PSEmu.pl