Which input plugin should I use for voice support?
The only way to get voice support in this game is to use real N64 hardware accessories (a genuine N64 microphone and a genuine N64 controller) on a genuine Adaptoid using the Adaptoid input plugin provided. Note that this will theoretically work, but has not been tested.
// assume w_width, w_height are the required width/height values of the window, and are smaller than desktop dimensions
// also, assume that hMain is the hwnd of the main window (or the renderer)
RECT rDesktopRect;
GetWindowRect(GetDesktopWindow(), &rDesktopRect);
SetWindowPos(hMain,
HWND_TOP,
(rDesktopRect.right - w_width)/2,
(rDesktopRect.bottom - w_height)/2,
w_width,
w_height,
SWP_NOZORDER);
Engeljaeger said:Sorry, I haven't been much in this forum in the last few months...
It seems as if 1964 is dead...is it? Or are they still working on 1.0 ?