Playstation

DuckStation dev.0.1-5410

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DuckStation is PlayStation emulator focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-015.jpg

Here are changes for latest development builds:
  • Don't prevent GetlocL after CDROM Init;
  • Update sync interval on MakeCurrent() with OpenGLHostDisplay;
  • Fixed broken missing-SBI detection;
  • Don't unconditionally apply TTY enable patch;
  • Remove sleep logging[/URL] in HostDisplay functions;
  • Improved Timer SleepUntil();
  • Allow using input button to clear bindings in FullscreenUI;
  • Ensure Android source is always enabled in InputManager;
  • Various fixes for the postprocessing controls in the fullscreen GUI;

:: Code at Github
:: Latest development builds
...

Xebra(Arbex) (2022/09/24) released!

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Xebra(Arbex) (2022/09/24) is released. Xebra is a progressing Japanese Playstation(PS)emulator for Win32.

Changelog unknown. Here:

xebra220924.zip

norepimorphism v0.1.0 released!

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Another PSX emulator.

DuckStation dev.0.1-5102

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DuckStation is PlayStation emulator focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-scrp2-06.jpg

Here are changes for latest development builds:
  • update simple-chinese language file to latest.
  • Prevent multiple threads loading/saving at once
  • Make writes atomic
  • Fix launching relative paths
  • Fix generation on Linux
  • Fix building without doxygen installed
  • Disable nogui by default

:: Code at Github
:: Latest development builds
:: DuckStatation related news post at PSEmu.pl
:: Older builds for Linux and...

PCSX-Redux dev.0.9342-20220615

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PCSX-Redux is yet another fork of the PCSX emulator. Project goals are: code with up to date standards, monolithic codebase instead plugins, readability and portability, improved rendering and debugging experience.

pcsxredux_scr2_001.jpg

Latest changes in recent emulator devbuilds:
  • Adding CH37x-cart hardware;
  • Fix laggy imgui clipboard;
  • Fix size underflow in memory observer plain search;
  • Adding IsoMounted event;
  • Adding savestates to LUA;
  • Fixing rare bios alignment issue;
  • Dynamic Pad stuff from LUA;
  • Better handling Lua errors;

:: PCSX-Redux website
:: Emulator code on Github
:: PCSX-Redux related news at PSEmu.pl

DuckStation dev.0.1-4918

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DuckStation is PlayStation emulator focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-scrp2-01.jpg

Here are changes for latest development builds:
  • Overhaul japanese translation
  • Add keys to more OSD messages
  • Update Cheat DB
  • Updated italian translation
  • Added simple-flip shader
  • Rework functions into namespace in Cheevos
  • Add RAIntergration support in Cheevos

:: Code at Github
:: Latest development builds
:: DuckStatation related news post at PSEmu.pl
:: Older builds for Linux and Windows...

PCSX-Redux dev.8754-20220427

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PCSX-Redux is yet another fork of the PCSX emulator. Project goals are: code with up to date standards, monolithic codebase instead plugins, readability and portability, improved rendering and debugging experience.

pcsxredux_scr2_001.jpg

Latest changes in recent emulator devbuilds:
  • Add missing itob conversion in CdlGetTD, fixes Ridge Racer music;
  • Don't set texture filters in DoBufferSwap in GPU;
  • Relocate CDDA track type check;
  • ISOReader hooked up to LUA;
  • Better context to breakpoints;
  • Fixing subfiles' excess read;
  • Fifo + Slices buffer cleanup;
  • Upgrade imgui and zlib;
  • Auto-update system;
  • Fixing GetTN

:: PCSX-Redux website
:: Emulator code on Github
:: PCSX-Redux related news at PSEmu.pl

Avocado dev.d174949

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Avocado focuses on supporting relatively modern hardware and non-legacy OS to deliver fresh quality to PlayStation1 emulation, with its clean code, neat GUI and unique option to exporting entire 3D scenes.

Avocado-018.jpg

Here are changes for latest development builds:
  • ci: try to fix macos artifact
  • externals: imgui updated to v.1.87

:: Avocado Emulator on GitHub
:: Grab files from emulator website
:: Avocado builds covered by PSEmu.pl

DuckStation dev.0.1-4901

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DuckStation is Sony PlayStation emulator, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-scrp2-01.jpg

Here are changes for latest development builds:
  • CDImageCHD: Implement precaching
  • dep/libchdr: arm64 compile fix on MSVC
  • dep/libchdr: Remove libFLAC dependency
  • Update Cheat DB
  • Add es-es locale
  • Spanish translation overhaul
  • Atualização Português do Brasil
  • fix and update japanese translations

:: Code at Github
:: Latest development builds
:: DuckStatation related news post at PSEmu.pl
:: Older builds for Linux and...

PCSX-Redux dev.8184-20220325

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PCSX-Redux is yet another fork of the PCSX Emulator. Project goals are: code with up to date standards, monolithic codebase instead plugins, readability and portability, improved rendering and debugging experience.

pcsxredux_scr2_001.jpg

Latest changes in recent emulator devbuilds:
* Purge unnecessary GPU code;
* Get rid of old savestate artifacts;
* In SIO. Fix UB, properly reset. Hack around GLFW include issues ;
* Change how invalid pad commands are handled (Should fix Parasite Eve);
* Fully support for Dualshock command 0x47;
* Implement thumb buttons in DualShock emulation;
* Adding ClangCL support;
* LuaFile improvements;

:: Github
:: HomePage
:: Related news at PSEmu.pl

hpsx64 v0380

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Highly-Experimental Playstation and PlayStation2 Simulator for x64 based systems.
In development - Pre-initial Source code and binary release. Testing usage only

hps1x64_014.jpg

Here's changelog for latest build, released Mar 6, 2022:
hps1x64 - Playstation 1 simulator:
+ dma priority changes,
+ spu2 KON/KOFF fixes,
+ spu2 LOOP flag fixes,
+ dma timing fix,
+ cdvd early dual layer support

hps2x64 - Playstation 2 simulator
+ fixed an issue with HWREG,
+ compatibility improvements,
+ ps2 dma start/continue fixes

:: Sourceforge project repository
:: Related news at PSEmu.pl
:: hps1x64 small binaries archive
:: hps2x64 small binaries archive

PCSX-Redux dev.6960-20220209

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PCSX-Redux is yet another fork of the PCSX Emulator. Project goals are following: bring the code to more up to date standards, create a monolithic codebase instead plugin system, readability and portability, improved rendering and debugging experience.

pcsxredux_scr2_001.jpg

Latest changes:
Set AVCodec types as constant in cdriso.cc;
Updating miniaudio dependency;
Safe mode also uses Null Miniaudio driver;
Fixing IWYU breakage;
Allow building psyq-obj-parser.cc on its own more easily;
[Memcard Manager] Address comments;
[DynaRec Disassembler] Changed disassemblerBuffer();

:: Github
:: Related news post at PSEmu.pl

DuckStation dev.0.1-4790

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DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-scrp2-06.jpg

Latest changes:
+ Update to rcheevos v10.2.0
+ CPU: Prevent mismatched va_start/va_end in log
+ CPU/CodeCache: Fix currently-invalidated blocks breaking memory states
+ GameSettings: Disable GPU runahead for Red Asphalt PAL
+ CDImageMDS: Possible fix for multi-track images
+ Improve macOS and Linux build instructions

:: Github
:: Latest development builds
:: Related news post at PSEmu.pl
:: Older builds for Linux and...

Avocado dev.dd517d8

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Avocado is a Modern PlayStation 1 emulator. Avocado focuses on supporting relatively modern hardware (2010 and forwards) and non-legacy OSes.

Avocado-018.jpg

Here's changelog for latest dev-builds, last one released Nov 18, 2021:
+ memory_card: fixed off by one in card numbering;
+ upgraded Screenshot Tool and Free Camera Tool;
+ memory_card: safely verify header values;
+ macos: embed SDL2 framework in app bundle;
+ memory_card: added support for .vgs, .gme, .vmp memory card formats;
system: added 8MB ram size option

:: Avocado Emulator on GitHub
:: Grab files from emulator website
:: Older relealses covered by PSEmu.pl

PCSX-Redux dev.6141-20211105

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PCSX-Redux is yet another fork of the PCSX Emulator. Project goals are following: bring the code to more up to date standards, create a monolithic codebase instead plugin system, readability and portability, improved rendering and debugging experience.

pcsxredux_scr002.jpg

Latest changes:
Fixed missing deref for MIPS Space pointer;
Add MOD master volume, playSoundEffect();
More up-to-date dll check for the runtime;
Switching git origin for zep;
Slightly stronger lua wrappers + some more API;
Better breakpoint wrapper;
Adding breakpoints support in Lua;
GPU switching between PAL and NTSC properly;
Adding MC-Breakout project & GerberFiles.

:: Github
:: Related news post at PSEmu.pl

DuckStation dev.0.1-4747

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DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-011.jpg

Latest changes:
Remove check for xbox one as it doesn't work on series consoles;
CommonHostInterface: Fix broken word wrap in DrawOSDMessages;
GPU: Fix incorrect value for status bit 13;
GPU: Don't reset CRTC state on soft reset;
generate a wayland appimage;
Make DoSafeMemoryAccess return true properly for RAM, BIOS, dcache writes;
Update bundled SDL game controller database;
Use safe memory access routines;
Handle unaligned accesses in safe memory routines;
Use application icon for settings dialog;
Update Simple-Chinese Translation to latest;
Turkish Localization update;
Small fr translation fix;
Update compatibility list;

:: Github
...

PCSX-Redux dev.4534-20210713

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PCSX-Redux is yet another fork of the PCSX Emulator. Project goals are following: bring the code to more up to date standards, create a monolithic codebase instead plugin system, readability and portability, improved rendering and debugging experience.

pcsxredux_scr002.jpg


Latest changes:
Upgrading to gcc 11.1 wherever possible;
Adding pthread compilation flag;
Fix gpu settings;
Fix merge conflict;
Merge branch 'main' into fix-gpu-settings;
[GPU] Serialize dither setting, add it to the GPU interface;
[GPU] Extern in externs file, don't include what you don't use;
Try to fix serialization for GPU settings

:: Github
:: Related news post at PSEmu.pl

DuckStation dev.0.1-4416

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DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-guiqt-mc.jpg


Latest changes:
Qt/MemoryCardEditor: Support undeleting files (Connor McLaughlin)
e7eb182: Update Simple-Chinese Translation to latest. (zkdpower) #2312
b910794: Atualização Português do Brasil (Anderson_Cardoso) #2313
Fix incorrect format string (Connor McLaughlin)
Add translation sources (Connor McLaughlin)
Add padtest (Connor McLaughlin)
1a18e3c: Update README.md (Connor McLaughlin)
8e80ba6: Update Simple-Chinese Translation to latest. (zkdpower) #2314
8801623: Update values-ru/strings to latest (6lackmag3) #2323
944d167: Update values-ru/arrays to latest (6lackmag3) #2322
06b009f: Warning fixes (Connor McLaughlin)
Don't try to preload multi-disc...

DuckStation dev.0.1-4071

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DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-011.jpg


Latest changes:
Fix memory reserving when 8MB RAM is enabled
Update Japanese translation by mikakunin
Update game database
Updated values-ru/strings to latest Android build
Atualização Português do Brasil (Anderson_Cardoso)
Update duckstation-qt_ja.ts (Nekokabu)
Make setter methods public
Re-add libretro core
Set __cplusplus version in MSVC
Re-add libretro builds
Expose support for pbp (and multi-disc)
Expose support for ecm/mds images
Embed compatibility settings
Fix startup frame delay in software renderer
Set input descriptors based on controller type
Only update trigger for offscreen on change
Implement GunCon controller
Implement PlayStation Mouse...

Avocado dev.a744687

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Avocado is a Modern PlayStation 1 emulator. Avocado focuses on supporting relatively modern hardware (2010 and forwards) and non-legacy OSes.

Avocado-009.jpg


Here's changelog for latest dev-builds, last one released Apr 10, 2021:
+ Added 3D Screenshot Tool and Free Camera Tool
+ 3d-screenshot: enabled vertex color export
+ Fixed adding faces to existing groups
+ debug: gpu rect texture export (wip)
+ dma: execute sync transfer in blocks, allow cpu execution
+ mdec: hack: added MDECout chopped transfer support
+ mdec: fix builds
+ ci: fixed macOS builds

:: Avocado Emulator on GitHub
:: Grab files from emulator website
:: Older relealses covered by PSEmu.pl

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