Arcade

Hypseus Singe v2.11.3 released!

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Hypseus is a Daphne fork created by Matt Ownby. It is an SDL2 version of Daphne and Monkey.
It is a program to play Laserdisc arcade games on PC, Mac or Raspberry Pi.
This version includes support for Monkey and Monkey2 for Fan Made and American Laser Games.

Characteristics:

  • Support for SDL2
  • Updated MPEG2 decoder
  • 32-bit Daphne VLDP upgrade
  • Integrated bezel support (active)
  • Support M2V 4k 4Gb from Daphne and Monkey
  • Integration of the freestyle emulation path of Monkey
  • Support Singe Joystick, Lightgun EV-ABS (mouse)EV_ABS [souris]
  • Full support for 32-bit Monkey 2 superposition
  • Sinden support in the Monkey...

Sega Model 3 UI v1.1.1.7 released!

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Originally created by Nuexzz, this version takes the concept of the previous interface, but is now fully developed by BackPonBeauty (massaya39), it is a frontend for Super Model Emulator allowing several customizations (like Sega Model 2 UI).

Characteristics:
– List of all games supported
– Overview of each game (snaps).
– Button of the repertoires of Roma.
– Load button (Load Rom)
– All video options
– All sound options
– All control options
– The link options with the system will only work with the only version created by Spindizzi.

Priorities for future releases:
– Add a new window for controls and remapping from there
– Add an individual configuration for each game


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The changes are:

-I added the CRTcolors and UpscaleMode items.
– There is no room to add more items to the Video tab.
– And the design is not as good.
– I might remake everything in the future.

[URL...

Sega Model 3 UI v1.1.1.0 released!

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Created by Nuexz, it is a frontend for Super Model Emulator allowing several customizations (similar to Sega Model 2 UI).

Characteristics:
– List of all games supported
– Overview of each game (snaps).
– Button of the repertoires of Roma.
– Load button (Load Rom)
– All video options
– All sound options
– All control options
– The link options with the system will only work with the only version created by Spindizzi.

Priorities for future releases:
– Add a new window for controls and remapping from there
– Add an individual configuration for each game

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The changes are:

– I added Rawinput to Input type in the Control tab. I don’t know if this option works properly.
–...

Hypseus Singe v2.11.2 released!

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Hypseus is a Daphne fork created by Matt Ownby. It is an SDL2 version of Daphne and Monkey.
It is a program to play Laserdisc arcade games on PC, Mac or Raspberry Pi.
This version includes support for Monkey and Monkey2 for Fan Made and American Laser Games.

1712178785144.png

Hypseus is a Daphne fork created by Matt Ownby. It is an SDL2 version of Daphne and Monkey.
It is a program to play Laserdisc arcade games on PC, Mac or Raspberry Pi.
This version includes support for Monkey and Monkey2 for Fan Made and American Laser Games.

Changelog:

    • SDL2 support
    • Updated MPEG2 decoder
    • Daphne VLDP 32bit upgrade
    • Daphne and Singe 4k M2V support
    • Singe libretro emulation path integration
    • Singe Joystick, Lightgun EV_ABS [mouse] support...

Raine v0.96 has released!

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Raine is an Arcade/NeoGeoCD emulator as well as a great MAME alternative.

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0.96: read the text on the following link…

For more information on changelog:


Download:

MAME 0.258 is released!

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Yes, it’s time for another release: MAME 0.258! It’s been another month of exciting Apple updates. Several low-cost Macintosh computers with 68040 CPUs are now supported, and there are fixes for some issues with sound playback. For earlier Macintosh computers, there are two new floppy disk software lists: one for original dumps and one containing low-impact cracks. Support for early CD-ROM drives has been improved, allowing early multimedia software for the Apple II and Macintosh to run. There are also a few Apple III fixes in there.

Moving on to other computers, Silicon Graphics workstation support is still making progress. This month, the Personal IRIS 4D family have been promoted to working. The ZX Spectrum family has been further filled out with another enhanced clone from Scorpion, Ltd. Work is continuing on various PC video and sound cards, allowing software that uses more of their advanced features to run. This month, you may notice better sampled sound playback...

SuperModel WIP (x86/x64) v0.3a Build 230820 is released!

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Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the GNU General Public License.

The first Sega Model 3 emulator created by Bart Trzynadlowski, Ville Linde and Stefano Teso in its development version (see here or there ) [ source ].

Changes:

The update system changes from SVN to GIT, suddenly the name of the versions change, for...

Sega Model 3 Arcade Emulator - Supermodel v0.3a - Updated!

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Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections.
Changelog:


Download:

Raine v0.92.2 released!

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Raine v0.92.2 is released. RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade game emulator. Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.

- mouse wheel fixed again
- the gui handles some strings too long to be displayed properly (they are cut now, but the default is still a small 640x480 window for raine, so just change that to fullscreen or anything bigger before complaining !)
- fix broken screenshots in opengl
- some experimental game controllers mappings for mer-curious, we'll see how it goes...
- the option to use the dpad for movement only or to be able to remap it when the dpad is recognized (game controllers)
- and some...

Raine v0.92.1 released!

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Raine v0.92.1 is released. RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade game emulator. Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.

Except that, mostly fixes for 0.92 as I said. The key codes change again, we switch to all scancodes to be able to have default keys which don't change with each international mapping, but you have nothing to do here, it will overwrite all the keyboard configuration if it reads an config file from the previous versions. The joysticks use some saner defaults too but for them I didn't overwrite the config sections in case you have something fixed on your side which is...

Raine v0.92 released!

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Raine v0.92 is released. RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade game emulator. Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.

Changelog unknown.

Raine v0.91.21 released!

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Raine v0.91.21 is released. RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade game emulator. Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.

Tsss, shortly after 0.91.20, but big fixes again...

The biggest one is about the 32 bits asm functions which suddenly started to crash in windows. I didn't know because I test in linux and wine doesn't care about the memory regions protections ! What probably happened is that this new protection came with the update of gcc, like what happened in linux. The difference is there is no /proc in windows, making things more messy. If someone knows how to get the base address of the region containing a given function, tell me ! For now I just used some rough...

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