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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Tutorial: How to load a HTS

HTS loads Hires_textures instantly on emulation start provided the file is placed in the correct location. IE plugin/cache.

Place the .HTS file in your Plugin/Cache folder.

(Djipi's HTC files will not work in GLideN64 newer than 4.0)
(Unless you have a new HTS)

Settings should be as such:
Use file storage instead of cache.
Use file storage instead of cache.

Do not tick Save enhanced texture cache to hard disk.
Do not tick Compress texture cache.

GLideN64 HTS guide.png

To save Hires_textures to a HTS select the options shown above and load the files into memory.
After the files load, 100% End Emulation (F12) Do not just close the emulator.
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