Nintendo 64 Plugin development

Tutorial: How to load a HTS

  • 190
  • 0
HTS loads Hires_textures instantly on emulation start provided the file is placed in the correct location. IE plugin/cache.

Place the .HTS file in your Plugin/Cache folder.

(Djipi's HTC files will not work in GLideN64 newer than 4.0)

Settings should be as such:
Use file storage instead of cache.
Use file storage instead of cache.

Do not tick Save enhanced texture cache to hard disk.
Do not tick Compress texture cache.

GLideN64 HTS guide.png

To save Hires_textures to a HTS select the options shown above and load the files into memory.
After the files load, 100% End Emulation (F12) Do not just close the emulator.