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SuperSnes9x v1.63.21 is release!

SuperSNES9X is an advanced SNES9X fork, developed by shanytc, which adds many modern enhancements while maintaining the speed and simplicity of the original SNES9X. It targets both players (retroachivements, online) as creators (sprite ripping, hacking, debugging).

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Just right-click on it with the mouse to change it.

shanytc commented 19 hours ago

shanytc
19 hours ago

Owner

@spotanjo3
When version .21 is out, you will be able to right-click on the image to change our controller type/image.


I brought it up to him, and he listened to me. I loved those colorful buttons, but the purple one was the ugliest and looked stupid.

Main improvements:
– Multi-system support: GameBoy, GameBoy Color and Super GameBoy integrated
– Integrated retro-achievements
– Kaillera (Customer/Server) for online gaming
– Run-Ahead to reduce entry latency
– Colorimetric correction and CRT‐like filters
– Advanced S-PPU Viewers (Sprites/Tiles) for rippers and mapmakers
– Improved Cheat Search & Editor: right-click, batch functions
– Multi-Bind assignment: keyboard mix + controller on the same input
– SDL Support (Simple DirectMedia Layer)
– Debugger in development
– SNES9X <-> MESEN backup converter, available Here.

Note that the configuration and backup files are 100% compatible between SNES9X and SuperSNES9X.

The changes are:

Game Boy Color Core:
– Game Boy Color emulation added — full CGB support in the SGB core.
– CGB-mode rendering, palette/color handling, and automatic CGB loading for CGB cards.
– Fixeds CGB rendering under the SGB BIOS and refines cart routing so GB/GBC/SGB titles dispatch correctly.

Game Boy:
– New PPU debugger viewers — GB tile viewer, tilemap viewer, and sprite/OAM viewer, plus per-layer toggles.
– S-PPU and GB-PPU viewer menus are now context-enabled based on the riders roms.
– MBC1 multicart (MBC1M) support — BANK2<<4 game-slot select so multicarts like "Mortal Kombat & Mortal Kombat II" boot to the correct game bank. - APU DAC DC-bias modeling — models the DAC's bias DC so master-volume-driven PCM voices (NR50 - PCM + CH4 carrier) are no longer cut off. - Fixed half-playing digitized voices (e.g. Bart Simpson voice samples). - Square-channel reset on trigger (master c0d9941) — resets square duty position on channel trigger, fixing the silent/garbled Telefang title-screen PCM voice jingle. - Toggle Sprites/Background/Window layers. Win32: - Controller image switcher — USA / Euro-Japanese controller image selector in the Input Config dialog using right click on the image. - Input config multi-bind fixed — fixed multi-bind / single-bind glitches in the input configuration dialog. Libretro - Recompiled libretro .dll to support the latest fixed.

 
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