A cycle accurate, high performance Game Boy (DMG-01) emulator written in C++17. Built with modern software design patterns, a comprehensive interactive debugger, and fully optimized audio/graphics rendering using SFML and ImGui. Simple-Boy focuses on clean cycle accurate timing, precise hardware behavior (such as custom LCD timings and stack interrupt execution bounds), and automated test harness execution.


github.com


GitHub - Pratyush-gg/Simple-Boy: Game Boy (DMG-01) emulator written in C++17, featuring an interactive ImGui/SFML debugger.
Game Boy (DMG-01) emulator written in C++17, featuring an interactive ImGui/SFML debugger. - Pratyush-gg/Simple-Boy