URAMetroid
...?
Name: URAMetroid
Date: 09/29/2003
1964 Version (from the 1964 Window's Title Bar): Nineteen64 0.9.9 2003-09-27 PRIVATE
_____________________________________________________________
Please specify your system:
Operating System: Windows XP Home SP1
Processor (Examples: Intel Pentium III, AMD K2): Intel Pentium 4
Processor Speed: 1.7GHz
BUS Speed (optional): 400MHz
Amount of Memory: 512MB DDR266
Graphics Accelerator Card: ATI All In Wonder Radeon 7500 64MB
Audio Card: Intergrated AC`97
_____________________________________________________________
}}}}} Bug#1 {{{{{
Describe the Problem:
Game: Perfect Dark (U V1.0), (J) & (E)
Plugin's: Jabo's D3D6 1.5.1, Schibo's Audio plugin 1.1, N-Rage's DI v2 1.82a, PJ64's RSP 1.5
Problem: Map hole?
In the Crash Site level of Perfect Dark; there is a map hole problem on this level in 1964.
I only found one so far, while I was walking near the only log in the game, all of a sudden I began to fall to my doom.
But in Project64 I don't fall in this spot.
See attached video clip.
How to Make this Problem Happen:
Start the Crash Site level, turn around and kill the 3 enemies, continue going this way until you get to a clif, then walk along side the wall towards the log, you will start to fall.
How Often Does this Problem Happen? [Rarely; Sometimes; Often; Always]:
Always in that particular spot
Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]:
Urgent
_____________________________________________________________
Date: 09/29/2003
1964 Version (from the 1964 Window's Title Bar): Nineteen64 0.9.9 2003-09-27 PRIVATE
_____________________________________________________________
Please specify your system:
Operating System: Windows XP Home SP1
Processor (Examples: Intel Pentium III, AMD K2): Intel Pentium 4
Processor Speed: 1.7GHz
BUS Speed (optional): 400MHz
Amount of Memory: 512MB DDR266
Graphics Accelerator Card: ATI All In Wonder Radeon 7500 64MB
Audio Card: Intergrated AC`97
_____________________________________________________________
}}}}} Bug#1 {{{{{
Describe the Problem:
Game: Perfect Dark (U V1.0), (J) & (E)
Plugin's: Jabo's D3D6 1.5.1, Schibo's Audio plugin 1.1, N-Rage's DI v2 1.82a, PJ64's RSP 1.5
Problem: Map hole?
In the Crash Site level of Perfect Dark; there is a map hole problem on this level in 1964.
I only found one so far, while I was walking near the only log in the game, all of a sudden I began to fall to my doom.
But in Project64 I don't fall in this spot.
See attached video clip.
How to Make this Problem Happen:
Start the Crash Site level, turn around and kill the 3 enemies, continue going this way until you get to a clif, then walk along side the wall towards the log, you will start to fall.
How Often Does this Problem Happen? [Rarely; Sometimes; Often; Always]:
Always in that particular spot
Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]:
Urgent
_____________________________________________________________