Final download- 09/30/21-
There is an auto-installer available here (thanks to Rosalie241 from Discord) that can handle all of the emulator and plugin setup:
https://github.com/Rosalie241/BetterMajorasMaskInstaller/releases/latest
Otherwise the HTS version is currently the only option for Project64. This pack will only load the textures for the current room and will dramatically reduce memory use compared to PNG or HTC at the cost of potentially stuttering when new areas are loaded (check "use file storage instead of memory cache" to use this option, place the HTS file in project64 2.3\plugin\GFX\cache):
HTS Download
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This is a new GlideN64 texture pack I'm working on with the goal of faithfully updating the original game to serve as an alternative to Majora's Mask 3D for those who prefer the old gameplay (I plan to port it to MM3D as well once the 64 version is done). Here's a video overview followed by some more information:
None of the textures are final yet- here is the road map for the pack:
Environmental textures- I plan to finish all of the areas of the game by fall of this year.
Character textures and model edits- I'll attempt to do some model editing to increase poly counts and remap the textures to allow for more detail. I'm not sure whether it will be possible to do anything drastic, but hopefully I'll be able to improve the main character models.
Second pass- Once every texture and character been addressed, I'll go through the game again and replace any textures that I feel could be improved (pretty much everything recognizable as a photo is likely to be replaced and hand drawn)
The screenshots above were using ReShade in order to add (subtle) new lighting effects to the game; this enhances the visuals but comes with a few compromises like reduced performance and occasional glitching. My ReShade configuration is included with the pack if you want to use it.
Thanks for looking, and be sure to let me know what you think. Any criticism is welcome :satisfied
There is an auto-installer available here (thanks to Rosalie241 from Discord) that can handle all of the emulator and plugin setup:
https://github.com/Rosalie241/BetterMajorasMaskInstaller/releases/latest
Otherwise the HTS version is currently the only option for Project64. This pack will only load the textures for the current room and will dramatically reduce memory use compared to PNG or HTC at the cost of potentially stuttering when new areas are loaded (check "use file storage instead of memory cache" to use this option, place the HTS file in project64 2.3\plugin\GFX\cache):
HTS Download
_______________________________
This is a new GlideN64 texture pack I'm working on with the goal of faithfully updating the original game to serve as an alternative to Majora's Mask 3D for those who prefer the old gameplay (I plan to port it to MM3D as well once the 64 version is done). Here's a video overview followed by some more information:
Environmental textures- I plan to finish all of the areas of the game by fall of this year.
Character textures and model edits- I'll attempt to do some model editing to increase poly counts and remap the textures to allow for more detail. I'm not sure whether it will be possible to do anything drastic, but hopefully I'll be able to improve the main character models.
Second pass- Once every texture and character been addressed, I'll go through the game again and replace any textures that I feel could be improved (pretty much everything recognizable as a photo is likely to be replaced and hand drawn)
The screenshots above were using ReShade in order to add (subtle) new lighting effects to the game; this enhances the visuals but comes with a few compromises like reduced performance and occasional glitching. My ReShade configuration is included with the pack if you want to use it.
Thanks for looking, and be sure to let me know what you think. Any criticism is welcome :satisfied
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