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    searching gb emu with midi sound output and source

    hi. i'm looking for a gameboy emulator with midi sound output for my project. i know there are a few, but i need one, which supplies the source code. thanks, uli
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    ds emulation

    it would be great to know, which docs were used by the author of desmume..... where can i find some good informations about nds like memory map, used graphics chip, nds rom file header ... ... ... thanks, uli
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    enumerations

    Hi, i don't know why the hell i've problems with enumerations... i've got them never before... Whats's wrong with my code?: main.c #include "main.h" int main() { return 0; } STRUCT_A a[] = { {ENUM_A_1, ENUM_A_2, 5}, {ENUM_A_2, ENUM_A_1, 3}, }; main.h #if !defined(MAIN_H)...
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    DOL file format

    again i searched and searched gooogle, and didn't found anything useful for the DOL gamecube executable file format. yagcd describes not very much about it. what's the difference between "file positions", "mem addresses" and "section sizes"? i looked in a hex viewer, the first 30 bytes in...
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    HLE and GC DevKits ?!

    1. Can't find enough informations 'bout HLE, not even with using google 2. What is the difference between OpenGC, Gamecube DevKit and the official Nintendo Gamecube DevKit (i read it costs 950€) - how can authors make HLE emulators without the official DevKit
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    PowerPC "Gekko" Opcodes and Explanation

    Can anybody give me a list with the Gamecube CPU's and the Flipper GPU's OpCodes with an explanation for every mnemonic/opcode? couldn't find it on the ibm doc page...

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