Rice
Emulator Developer
- Thread Starter
- #121
To add a new line, you will see sky in PD. Just like in GoldenEye, the sky is not drawn in the way as it should be, but better than nothing.
Find this section in the file: RDP_Parser.cpp, and add the line.
case 9: // Perfect Dark
memcpy( &LoadedUcodeMap, &ucodeMap0, sizeof(UcodeMap));
LoadedUcodeMap[4]=RSP_Vtx_PD;
LoadedUcodeMap[7]=RSP_Set_Vtx_CI_PD;
LoadedUcodeMap[0xb1]=RSP_Tri4_PD;
LoadedUcodeMap[0xb4]=DLParser_RDPHalf_1_0xb4_GoldenEye; // Add this line for PD Sky
status.bUseModifiedUcodeMap = true;
break;
Find this section in the file: RDP_Parser.cpp, and add the line.
case 9: // Perfect Dark
memcpy( &LoadedUcodeMap, &ucodeMap0, sizeof(UcodeMap));
LoadedUcodeMap[4]=RSP_Vtx_PD;
LoadedUcodeMap[7]=RSP_Set_Vtx_CI_PD;
LoadedUcodeMap[0xb1]=RSP_Tri4_PD;
LoadedUcodeMap[0xb4]=DLParser_RDPHalf_1_0xb4_GoldenEye; // Add this line for PD Sky
status.bUseModifiedUcodeMap = true;
break;