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ZSNES (19th of october) WIP OUT!

ScottJC

At your service, dood!
http://ipherswipsite.com/zsnes/


News: ZSNES WIP October 19 Released

* General Code Cleanup [pagefault]
* Fixed a strange crashing bug in 239 line games when interpolation is enabled [pagefault]
* More accurate way of calculating timing for CPU cycles [pagefault]
* Remove warning about 32 bpp since it is no longer an issue [pagefault]
* Starfox 2 flickering Fixed [pagefault]
* Made battery for SFX more meaningful, fixed SRAM not being cleared. [Nach]
* SuperFX 20mhz timing fix [pagefault]
* Fixed GUI laggyness problems hopefully. (Linux) [pagefault]
* Reset now doesn't reset parts of RAM that shouldn't be. [Nach]
* Begin work of socket server for automation [pagefault]
* Update copyright date and change text touoe 'ZSNES Team' on startup [pagefault, ipher]
* -z now disables stereo sound insted of enabling it, because it is on by default anyway [pagefault]
* Updated -m in help to be more specific [pagefault]
* SDL port is now way more CPU usage friendly, no longer uses 100% [kode54, pagefault]
* Removed breakpoints for Mario Chip 1 and GSU-1. [Nach]
* Fixed the DSP-1 not getting unloaded error. [Nach]

Notice: While this WIP plays Star Fox 2 without flickering, it still has major problems.

lots of neat changes.
 

Clements

Active member
Moderator
The SuperFX improvements remove the flicker in Star Fox 2. Users have experienced random crashes and stuff though, so the SuperFX chip still needs a lot of work. Pagefault is in need of some hardware to aid him in fixing the chips for good - if you are in the position to help him out, the thread is here.
 
OP
ScottJC

ScottJC

At your service, dood!
I just donated £10 to them, must be in a very good mood, haha, I've spent £25 on donations in the last week. nothing special I know but... every little helps.
 

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