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Zelda Oot Subcreen Delay

skull1

im9i7
Name: skull1
Date: October 6,2003
1964 Version (from the 1964 Window's Title Bar): Nineteen64 0.9.9 2003-10-03 PRIVATE

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Please specify your system:

Operating System: Windows 2000 sp4 dx 9b
Processor : Intel Pentium III
Processor Speed: 500 Mhz
Amount of Memory: 128 MB
Graphics Accelerator Card: ATI RAGE MOBILITY-M1 AGP2X
Audio Card: ESS Maestro
Others : it's a laptop

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}}}}} Bug#1 {{{{{

glide 0.5, evoodoo
schibosound 1.2

Describe the Problem:

Zelda OoT subscreen delay. It takes around 7 sec for the screen to appear. Master Quest also affected.

How to Make this Problem Happen:

Hit start during the game anywhere.


How Often Does this Problem Happen? [Rarely; Sometimes; Often; Always]:

Always


Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]:

Annoying
 

Gent

The Soul Reaving Gentleman
Administrator
No offence but shouldnt you be telling Glide64 this ?
This is clearly a prob with the vid Plug right ?

Does the same happen with Rices ?

& how about if you use the following Cheats with Glide64 or Jabos d3d6 1.5.1 ?

Zelda OOT U v1.0

[Subscreen Delay Fix
801DA5CB 0002

ZELDA MASTER QUEST

[Subscreen Delay Fix
801D8F4B 0002
 
OP
S

skull1

im9i7
Gent said:
No offence but shouldnt you be telling Glide64 this ?
This is clearly a prob with the vid Plug right ?

Does the same happen with Rices ?

& how about if you use the following Cheats with Glide64 or Jabos d3d6 1.5.1 ?

Zelda OOT U v1.0

[Subscreen Delay Fix
801DA5CB 0002

ZELDA MASTER QUEST

[Subscreen Delay Fix
801D8F4B 0002


my card doesn't work well with rice. it's an onboard type(laptop). I thought I remember somebody saying that the subscreen delay is an issue with the core.
can somebody try this rice's vid plugin?
i'll give jabo's and the cheats a try later.

edit:
delay can be fixed by the cheats
 
Last edited:

schibo

Emulator Developer
Ok thanks, I can add those as hacks so that you don't need to enable cheats to make that work.
 

Gent

The Soul Reaving Gentleman
Administrator
schibo said:
Ok thanks, I can add those as hacks so that you don't need to enable cheats to make that work.
Beter have them all then :)

All regions & version incase.

Zelda no Densetsu - Toki no Ocarina

[Subscreen Delay Fix]
801DA5CB 0002

Legend of Zelda, The - Ocarina of Time U V1.0

[Subscreen Delay Fix]
801DA5CB 0002

Legend of Zelda, The - Ocarina of Time U V1.1

[Subscreen Delay Fix]
801DA78B 0002

Legend of Zelda, The - Ocarina of Time U V1.2

[Subscreen Delay Fix]
801DAE8B 0002

ZELDA MASTER QUEST

[Subscreen Delay Fix]
801D8F4B 0002

Legend of Zelda, The - Ocarina of Time E V1.0

[Subscreen Delay Fix]
801D860B 0002

Legend of Zelda, The - Ocarina of Time E V1.1

[Subscreen Delay Fix]
801D864B 0002
 
Last edited:
OP
S

skull1

im9i7
schibo said:
Ok thanks, I can add those as hacks so that you don't need to enable cheats to make that work.

It seems that the release is getting closer. Just reminding Schibo not to forget the hacks. A lot of people would appriciate this. Thanks.
 

Rice

Emulator Developer
I guess it is more practical to use cheat code instead of adding hacks in 1964.exe.
 

Gent

The Soul Reaving Gentleman
Administrator
Rice said:
OK, the cheat won't be hard coded. Using cheat codes will be solution.
I wish you guys would have let me know about this :)
ive had to search all the way back from my own posts to track this thread down to find rices December 18th post

I dont get new Posts for the beta board & definatly didnt know about this decision.

Its now included in the file and avalible for users to dl from Zelda OOT Subscreen Fix in the 1964 cheats board
 

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