What's new

Yabause 0.9.10


New member
software video core:
* Added line scroll emulation.
* Improved user clipping.
* Added some basic vertical scroll emulation, enough to get Sonic Jam working.

gtk port:
* Gtk port is now compiling on Mac OS X.
* Fixed full software screenshots.
* Fixed store function in transfer dialog.

windows port:
*Added 12 player support.
* Fixed a bug that was causing the memory transfer dialog to register the wrong filename after pressing “Browse”.
* Fixed bugs in Goto Address dialog.
* Fixed a bug that was causing the vdp2 viewer dialog to register the wrong filename after pressing “Browse”.
* Added MD saving in SCU DSP debug dialog.
* Added new Ram Watch dialog.
* Added video recording feature.
* Added move recording feature.

*Added Lithuanian translation.
* New sound core using OpenAL.
* Added joystick core for Mac OS X.
* Added a joystick core for Linux.
* Added a PSP port.
* Added support for loading ELF binaries.
* Now using gettimeofday when available for better resolution.
* Added code to make SCSP emulation frame-accurate (optional, enabled with –enable-scsp-frame-accurate configure switch).
* Added a new 68000 emulation core.
* Fixed save states.


Emulator Developer
I haven't heard anyone publicly talk about this on any forums, I hope I'm just missing out. I got a tip from someone else that some massive work has been done on the PSP version. Mainly, dynamic recompilers for both the SH2s and 68k. I looked through the code and the level of effort behind this is nothing short of monumental. I haven't been able to try it out myself but I just wanted to give the author of this code, Andrew Church, my appreciation for doing such amazing work on a platform that doesn't have that much original emulation content.

Hopefully more people will be talking about this soon.