Van Halen Man
New member
Is there any way to make glide 64 run faster?
As a Noob where bout is it in the registry?
And i also reinstalled glide wrapper and deleted glide dll and ini and replaced it with a back up and all is well until i tried to open wrapper option in graphics and i cant open it!!! Also when i exit full screen it crashes!
It should be in either one of the following branches:
HKEY_LOCAL_MACHINE
HKEY_CURRENT_USER
Oooo..Weird.
Never encountered probs like that. Though, I haven't tried testing full-screen changing with the optimized build...
No, that's with glide wonder++!!! I deleted the optimized plugin.
And you know what is even weirder? Fbe is working!!!
okay, I'm back....
Van Halen Man, try the attached wrapper. It was compiled with MSVC2005 with maximum speed optimizations (its a optimizing compiler, just like ICC). Also, several tweaks were done on the inner loops of the texture/FBO HWFBE copying techniques (no texture cache changes were done, since ziggy now fixed the memory leaks completely)....
For this to work best, you must enable "use framebuffer objects". This was tested with
- Mario Kart 64 (full speed "read-every frame")
- Banjo-Kazooie (same as above)
- 1080 Snowboarding (makes a large difference...See for yourself...)
- Bomberman 64 (same as above)
Hey,
Would you recommend this build over your last release?
I'll probably not use FBO's as there is more accuracy with it off but overall should this build simply be better than before (speed increase - nothing sacrificed). Is it still based on ver. 11 also of Ziggy's? I'll go try it out none the less. Thanks.