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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Ocarina Of Time Texture Pack Can Not Load

Aizen Sousuke

New member
I downloaded community texture pack .dat version. I tried every plugin and every solution. But texture pack cant load. I am using project 64 2.1. Texture pack location is d/games/ocarina/plugin/gfx/cache. I changed this location d/games/textures/cache I changed roms direction but still not working.
 

cgmark

New member
I had the error:
CN64System::EmulationStarting: Exception caught
File .\N64System\N64 Class.ccp
Line:258


And I solved by running P64 2.1 in compatibility mode Windows XP SP2 (from Windows 8.1 x64)
Also, I patched the exe for 4 GB allocation, and the various plugin settings, but I had that error until I used compatibility mode
 

NES_player4LIFE

Texture Pack Invader
Moderator
I had the error:
CN64System::EmulationStarting: Exception caught
File .\N64System\N64 Class.ccp
Line:258


And I solved by running P64 2.1 in compatibility mode Windows XP SP2 (from Windows 8.1 x64)
Also, I patched the exe for 4 GB allocation, and the various plugin settings, but I had that error until I used compatibility mode

Thanks for the report.
 
F

Fanatic 64

Guest
Windows Vista SP1 should also work in the compatibility settings.
 

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