are there textures in the CMDL files, or do they work like .3DS files, where the textures used are specifeid in the basic model file but are in seperate texture files, because there are TXTR files in the .pak. This whole thing may end up being like a spark edit for metroid prime, which was Nintendo's version of halo
CMDL's do not hold the texture data, but hold the refrencing names to them. So, when I do eventually release the viewer, an individual must first decompress the cmdl they want to view, then decompress the txtr, as well as BTI dumping it, and finally DDS dumping it. It took quite the bit of time to do that for every single texture.. I may just make the viewer give a error message if it cannot find the dds, and the error message will consist of all the required textures needed to view the model.
However I suppose I can just make a direct TXTR viewer... buuut I'm not in the mood for that quite yet (just got textures to work, though Samus uses multiple textures, I can only view one group at a time for now.) I'm currently working on making the header work for all files finally.
Samus is now fully Textured (note that the green "lights" on her don't appear because I'm actually texturing her "phazon suit", and the red lights on that suit are controlled differntly)
I also got the shine to work. I just need to properly overlay it onto the textured Samus, and then finish with the header and I'm done : )
Yes, I will definatly host the viewer here, the thing is though, the current state of it is not the best, most userfriendly, and crashes on a number of files (because I'm not completly finished). Also the textures arn't supported yet (I had it hardcoded for samus which is why it worked on her, but I'm looking to make it more versitile for every file).
I've dont some more progress on this, and that being an exporter woo, http://img142.imageshack.us/img142/8254/mayasamus0pv.png <- That is the samus model (hardcoded again -.-) in Maya 7 : )
I said I'd post the viewer here, once I'm finished with it. And about sending the files... which files are you refurring to? the model files themselves? I'm sorry but those are copywrited and I cannot just -send- them to people.
About the extra help bit, no it's ok, he doesn't have to help out with this, I'm having fun with it as it is : )