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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.



New member
If you are using the Zelda Master's quest, the image names need to be altered in this texture pack.

Every instance of "THE LEGEND OF ZELDA" needs to be swapped with "ZELDA MASTER QUEST"

I wrote a simple python script to do this, heres how to use it on your linux/mac system:

import sys, re

for filename in sys.stdin.readlines():
filename = filename.rstrip()
rename = re.sub( 'THE LEGEND OF ZELDA', 'ZELDA MASTER QUEST', filename )
print("mv %s %s" % (re.sub( r'([&#\'\(\) ])', r'\\\1', filename),
re.sub( r'([&#\'\(\) ])', r'\\\1', rename)))

Open a terminal and move to the texture directory:
cd (To the directory of your texture file)

Copy the python script into your texture directory, call it py.py for this example.

Run these commands:
find . | grep png | python py.py > bob.sh
bash bob.sh

Done, now your texture can be used with Zelda master quest