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Lime3DS Emulator v0.0.2 alpha released!

Lime3DS is a project which aims to revive Citra, the most popular open-source Nintendo 3DS emulator. It is written in C++ with portability in mind and builds are actively maintained for Windows, Linux, Android, and macOS.​


If you believe you can help with this project, please lend us your talent! We're a team of passionate enthusiasts who need all the help we can get.

Changes since Citra:

Thanks for all the support gathered throughout these last weeks and the contributions from devs, we've been able to complete our first alpha, even if it isn't much, we're happy that it is here in all of it's glory.

– GSP-GPU: Fix pokemon, mario and luigi games. by 'Gamer64ytb' in '25
– Update icons and strings by 'ShyVortex' in '1'
– Revert “Update icons and strings” by zryzendew in 2
– Fixed the licenses.txt location file in the readme by 'Reelix' in '3'
– Trying to fix linux builds by zryzendew in .
– Fixed Audio and GPU by KyloRen97 in 4
– Fixes to Actions by 'Polarzincomfrio' in '8'
– Update Discord RPC to use 'Lime' instead of 'Citra' by 'BlurrySquire in '10
– Update on README.md by .Polarzincomfrio in .pi. 9
– Update icons (mostly) by 'BlurrySquire' in '11'
– Resize icon max size to 256-256 (hopefully fixed small icons problem) by 'BlurrySquire' in '12'
– Icon change again. by 'BlurrySquire' in '13'
– Fix problems with icons. Finish updating icons to new variant. by 'BlurrySquire' in '14'
– Updated most of the UI elements by 'BlurrySquire' in '15'
– Fix clang by 'BlurrySquire' in '17'
– Removal of transifex.yml by .Polarzincomfrio in . . .
– Various built fixeds for GCC and Clang by zrtiangha in . . .
– Upgrade to Node 20 / Changed the name of the build folders to l insteadime of citra by 'Polarzincomfrio' in '20'