I ask because I've been looking into what I would need to do to create one, and it doesn't seem that the sprites come out of Rice's plugin quite right.
The "_all" sprites are lacking RGB data, they are just alpha masks it seems. Perhaps 1 in 50 is intact with all four channels.
The "by_rgb_a" spirtes don't all seem to have matching "_rgb" and "_a" files. I'll have alpha masks with no RGB data and RGB data with no alpha masks. Very few sprites actually have both components, and the CRCs don't seem to match even if they do.
I am using PJ64 1.6 with Rice's 6.1.1 beta 10 (which I've been told is the only version that OB64 works with), and I have Full TMEM ON.
Am I doing something wrong? Is this game just hopeless? Anyone else tried it?
The "_all" sprites are lacking RGB data, they are just alpha masks it seems. Perhaps 1 in 50 is intact with all four channels.
The "by_rgb_a" spirtes don't all seem to have matching "_rgb" and "_a" files. I'll have alpha masks with no RGB data and RGB data with no alpha masks. Very few sprites actually have both components, and the CRCs don't seem to match even if they do.
I am using PJ64 1.6 with Rice's 6.1.1 beta 10 (which I've been told is the only version that OB64 works with), and I have Full TMEM ON.
Am I doing something wrong? Is this game just hopeless? Anyone else tried it?