The nothing that I'm not officially working on
The nothing that I'm not officially working on has just enterred beta phase... So I guess I'm officially working on it now. Here is the linux port of gln64 v0.4.1:
Being a beta, there may be some problems compiling it with different opengl implementations (I suspect) because nVidia's gl.h declares the prototypes of some gl extensions that I don't believe are declared in other gl.h's. If this stops you from building, just edit OpenGL.h and comment out line 147. You must have SDL-devel and opengl to build. If there are any other compiling problems, please notify me.
Also, being a beta, not all of the luxuries of the win32 version are present. Linux doesn't have a registry, and I haven't added conf file code yet, so configuration is a compile-time thing... just edit tmpConfig.cpp starting at line 60 and recompile ( sorry
).
All that being said, I probably should have writen a ReleaseNotes file... I suppose I'll learn from that mistake.
Enjoy