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Glide64 Shadows OoT

HylianEagle

New member
I can't take a screenshot right now so I'll try to explain. Basically, all recent versions of Glide64 (All of the Napalm releases) have this issue where the shadows of enemies as well as random items like the rocks that the octoroks shoot on the way to zora's domain are elongated and triangular, like someone pinched the texture and pulled it. I've tried every setting I can think and nothing changes the way they display. I have an ATI Mobility Radeon HD 4250 with the latest drivers and Catalyst version from ATI's website.
 

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