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Glide64 Freezing

avatar_58

New member
I've been having freezes with both Project64 and 1964 and did some testing. If I swap out different audio plugins it doesn't seem to help. The problem lies with the video plugin or some setting I have enabled. :plain: I've been playing Goldeneye and Perfect Dark mostly and they will randomly freeze and force me to restart the rom to fix it.

Anyone know what could be wrong? I'm using the "wonder" latest version + hactarux's wrapper. Heres some settings I have enabled:

*Autodetect Microcode
*LOD calculation: Precise
*Get frame buffer info: enabled
*Depth Buffer Render: enabled
*Resolution (both wrapper and fullscreen) set to 1024x768

I'm not sure what is causing these random freezing errors. Anyone have an idea?


--Btw I have a Geforce 6800GT + AMD 64 FX-53 in case that matters
 
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avatar_58

avatar_58

New member
After reading that "frame buffer info" option I realized it shouldn't be enabled anyway....at least for 1964. However disabling both didn't stop it from freezing.
 

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