Tagrineth
Dragony thingy
I was playing some PSX games earlier in ePSXe and remembered that they have 'swirl' effects (done using FB modification).
The last time I'd tried enabling FB read/modify in the PS graphics plugin I use was on my Kyro II, and needless to say the performance was really really bad.
But I was playing Tales of Phantasia and decided to turn them on, for laughs more than anything else.
Lo and behold! The frame rate stayed at 59.9 throughout the pre-battle 'swirl' effect - which was missing before enabling FB read/modify.
What are some N64 games where I could see if this is a normal thing for the R300 line, or if it's unique to PSX FB use, or even just unique to this game?
The last time I'd tried enabling FB read/modify in the PS graphics plugin I use was on my Kyro II, and needless to say the performance was really really bad.
But I was playing Tales of Phantasia and decided to turn them on, for laughs more than anything else.
Lo and behold! The frame rate stayed at 59.9 throughout the pre-battle 'swirl' effect - which was missing before enabling FB read/modify.
What are some N64 games where I could see if this is a normal thing for the R300 line, or if it's unique to PSX FB use, or even just unique to this game?