nick_danger
2 Fast, not that Furious
As you can see below, I have a GeForce 256 64MB DDR graphics card. To my knowledge it only natively supports DirectX6 optimizations, does that mean if I use Jabo's D3D7 plugin that my CPU will have to do all the extra work? Mostly all my ROMs work using either one, but some - like No Mercy, WWF:WM2K don't work with D3D7...
OpenGL stuff never seems to work correctly if at all.
Hmm, is there a place where I can read just how the N64 architecture is replicated by an emulator? There are so many settings inside the plugins that I just simply don't understand... "Emulation for Dummies", perhaps? I feel like a lot of my problems would be solved if I just knew more about it.
OpenGL stuff never seems to work correctly if at all.
Hmm, is there a place where I can read just how the N64 architecture is replicated by an emulator? There are so many settings inside the plugins that I just simply don't understand... "Emulation for Dummies", perhaps? I feel like a lot of my problems would be solved if I just knew more about it.