Features
CPU Recompiler/JIT (x86-64 and AArch64)
Hardware (D3D11 and OpenGL) and software rendering
Upscaling and true colour (24-bit) in hardware renderers
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, and MAME CHD formats.
Direct booting of homebrew executables
Digital and analog controllers for input (rumble is forwarded to host)
Qt and SDL frontends for desktop
Qt frontend has graphical configuration, and controller binding
Automatic content scanning - game titles/regions are provided by redump.org
System Requirements
A CPU faster than a potato.
For the hardware renderers, a GPU capable of OpenGL 3.0/OpenGL ES 3.0/Direct3D 11 Feature Level 10.0 and above. So, basically anything made in the last 10 years or so.
SDL-compatible game controller (e.g. XB360/XBOne)
Here: https://github.com/stenzek/duckstation
Windows building: https://www94.zippyshare.com/v/fRItIexu/file.html
MacOS building: You have to build it yourself because of exec files. It cannot be moved anywhere if you know what I am talking about. No application (.app file) available just yet. He is working on it.
CPU Recompiler/JIT (x86-64 and AArch64)
Hardware (D3D11 and OpenGL) and software rendering
Upscaling and true colour (24-bit) in hardware renderers
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, and MAME CHD formats.
Direct booting of homebrew executables
Digital and analog controllers for input (rumble is forwarded to host)
Qt and SDL frontends for desktop
Qt frontend has graphical configuration, and controller binding
Automatic content scanning - game titles/regions are provided by redump.org
System Requirements
A CPU faster than a potato.
For the hardware renderers, a GPU capable of OpenGL 3.0/OpenGL ES 3.0/Direct3D 11 Feature Level 10.0 and above. So, basically anything made in the last 10 years or so.
SDL-compatible game controller (e.g. XB360/XBOne)

Here: https://github.com/stenzek/duckstation
Windows building: https://www94.zippyshare.com/v/fRItIexu/file.html
MacOS building: You have to build it yourself because of exec files. It cannot be moved anywhere if you know what I am talking about. No application (.app file) available just yet. He is working on it.
Last edited: