What's new

Direct64 v0.5.03.20 released

Martin

Active member
Administrator
Orkin's been busy lately, with another release of his great graphics plugin for N64 emulators:

<font class=post_quote>Here's a new version of Direct64. I had hoped to get a few more fixes and features in (like hi-res texture support), but RealLife™ got in the way. I have removed the ALPHA status, and switched to a new version numbering scheme to better track version changes.

Anyways, here's what's new:
  • Changed render state state synching method
  • Changed the way color image loading is detected in gDPLoadBlock
  • Changed the way that the texture cache decides when to dump old textures
  • Fixed a buffer overflow problem that could occur when Depth Image was set to Clear or Render
  • Fixed a texture loading bug that could cause emulation to freeze
  • Fixed a problem where fog could be applied to textured rectangles
Enjoy!</font>

Download the file <a href=http://www.emutalk.net/attachment.php?attachmentid=22790>here</a> and leave your comments in <a href=http://www.emutalk.net/showthread.php?t=26677>this thread</a>.
 

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