AFAIK, no. Games have a fixed internal framerate, and most games on those systems run at 30fps max. There are exceptions, like the original Ridge Racer. Brute forcing games to run at a higher framerate would very likely break the internal logic of these games, as the logic that governs animations and timing, etc. runs at 30fps (or even lower) and expects the internal framerate of the game to stick to what the developers intended it to be.
That said not all games stick so rigidly to their intended internal framerate, but what those games are, I couldn't tell you.