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bZSNES v1.51

MasterPhW

Master of the Emulation Flame
Category: <b>Emulators</b><br><br>byuu released his newest emulation project: a <a href="http://www.zsnes.com/" title="ZSNES Home Page" target="_blank">ZSNES</a> emulator, named bZSNES. You can see the full feature list, some screenshots, and download the first release on the <a href="http://byuu.org/bzsnes/">project page</a> and discuss it <a href="http://board.byuu.org/viewtopic.php?f=3&t=1522">here</a>.

<b>About</b>
bZSNES is a portable ZSNES emulator for Windows, OS X and Linux; written in C++. It is licensed under the GNU GPLv2.

<b>Features</b>
<font style="font-size: 12px"><strong>•</strong></font> bZSNES emulates almost all of the major features of ZSNES:
<font style="font-size: 12px"><strong>•</strong></font> VRAM can be written at any time, even while screen is rendering
<font style="font-size: 12px"><strong>•</strong></font> OAM and CGRAM can also be written at any time
<font style="font-size: 12px"><strong>•</strong></font> DSP echo buffer writes do not interfere with APURAM
<font style="font-size: 12px"><strong>•</strong></font> DRAM does not need to be periodically refreshed
<font style="font-size: 12px"><strong>•</strong></font> H/DMA synchronization does not steal CPU time
<font style="font-size: 12px"><strong>•</strong></font> auto joypad polling results can be read immediately
<font style="font-size: 12px"><strong>•</strong></font> CPU multiplication and division register results can be read immediately
<font style="font-size: 12px"><strong>•</strong></font> mid-scanline writes to PPU registers do not interfere with video output
<font style="font-size: 12px"><strong>•</strong></font> PPU background and sprite layers can be individually toggled on and off
<font style="font-size: 12px"><strong>•</strong></font> DSP voice channels can be individually toggled on and off
<font style="font-size: 12px"><strong>•</strong></font> CPU speed can be adjusted from its official frequency
... and more!</li>

<b>Compatibility</b>
bZSNES is sure to be highly compatible with software made for ZSNES, such as:
<font style="font-size: 12px"><strong>•</strong></font> BS Zelda [English translation]
<font style="font-size: 12px"><strong>•</strong></font> Bahamut Lagoon [English translation]
<font style="font-size: 12px"><strong>•</strong></font> Sailor Moon: Another Story [English translation]
<font style="font-size: 12px"><strong>•</strong></font> Super Mario World [Addmusic hacks]
... and much more!</li>

<b>Look & Feel</b>
But it doesn´t stop there! bZSNES also emulates the look and feel of ZSNES. You can even theme bZSNES with your own colors and fonts!


:: Project Page
 

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