mode7
New member
I ever wondered, that if it was possible to replace textures in the game with another resolution, wouldn't it be possible to just add a bump map (or even better a normal map) to it.
I guess it's not so easy after all cause nobody has done it yet and I guess (but I just don't know) it has to do something with the way light is calculated. Maybe every game does it different - could somebody give me a bit of insight here?
It would still be awesome and could lift realism based retexturing to a whole new level. If someone ever played Quake with Tenebrae and hirez textures, they would know what I mean!
I guess it's not so easy after all cause nobody has done it yet and I guess (but I just don't know) it has to do something with the way light is calculated. Maybe every game does it different - could somebody give me a bit of insight here?
It would still be awesome and could lift realism based retexturing to a whole new level. If someone ever played Quake with Tenebrae and hirez textures, they would know what I mean!