aside from the "black jigzaw" problem (it can be solved but slows down the game big time)
has anybody managed to get the color underwater to work correctly?
minute mark 3:36
in the machines where i have played the water is pretty much crystal clear, it has no "clouding" or "fogginess" to it like on the n64.
has anybody managed to get the color underwater to work correctly?
minute mark 3:36
in the machines where i have played the water is pretty much crystal clear, it has no "clouding" or "fogginess" to it like on the n64.