Using MY software-renderer that angrylion optimized and fixed a few bugs in, you mean.
I don't really care about optimizations or whatever the hell they do in MAME/MESS, I mostly care about accuracy, but by fixing a few bugs this fine gentleman apparently means going from MESS 0.128's renderer of November 2008, that I started to work with, and haven't looked back at MAME/MESS code thereupon, to my current SVN:
https://code.google.com/p/angrylions-stuff/source/browse/trunk/#trunk/mylittle-nocomment
Everybody possessing an eye or two should be able to make their own conclusions, whether it's a few bugfixes or a rewrite of all RDP's subsystems pretty much beyond recognition, by running their favorite diff tool on these two files, video/n64.cpp from MESS 0.128 and my n64video.cpp and by tracing MAME's and my changelogs. Everybody should be able to find out, how much of the code has been downright rewritten by myself, like 5% or, to the contrary, let's say close to 60%. Likewise, everybody is free to make their own judgment on the importance of passing dozens of RDP hardware tests that I have here on my hard disk (sure enough, the current MESS can't pass them all, because not all of my accuracy improvements have been backported), on the importance of resolving many incidents of conflicting information between the so-called "C simulator" and the so-called ".V files", on the importance of turning bits of information that are only present in more cryptic parts of ".V files" into legible C, and on the importance of jumping from ehm... let's be somewhat generous... let's say, infant state of MESS 0.128 renderer (and let's omit the fact that said renderer also had a habit of crashing like a hooker coming off her drugs) to zero known RDP-caused bugs in commercial games (yes, I've personally tested them all, E and U versions, to some extent), not to mention that display lists of a few games that still exhibited visual glitches with my plugin in the currently available plugin-based emulators were dumped and turned into hardware tests to make sure that these glitches were not caused by the RDP.
I also want to point out that this gentleman has been famous among oldbies of the emulation community since at least 2004 for his refined ethics. For instance, if you somehow happen to casually mention to him that some of his code changes run slower on a certain processor or mention that you sent a neutral RSP related email to someone else without mentioning this sir's "pioneering" (but unrelated to the particular matter in question) work or something equally innocent, he wouldn't hesitate to call you a f*cktard or sh*tf*ck, depending on the position of constellations in Sweden's night sky, and apply all the other designations that regular readers of MESS shoutbox and various MAME related forums are all too familiar with for they're honored to be exposed to reading his unprovoked swearing there at least once a couple days. Perhaps only mudlord could compare to him in the strictness of his moral principles, let alone basic civility. Taking this into account, no one should be left wondering why the hell this good sir is all too ready to staple a label of "his own" on the code that's also been in a great part written by Ville Linde, which is totally obvious even from a cursory glance at any N64 related progettoemma page, let alone obvious to those who followed the events of 2006-2008.
If a certain emulator developer prefers to repeatedly refer to the code on my SVN as a "MooglyGuy's and MAME team's renderer" and thus save himself the trouble of mentioning my humble contributions, then he'll probably be better off reverting to MESS 0.128 renderer as far as accuracy is concerned, purging all the nonsensical and pointless code I've written over the years and maybe after that re-adding C++-ifications and optimizations committed by MooglyGuy since November 2008 until these days, along with his contributions of another kind made around 2008-2009, like, for example, conceptually wrong attempts to implement coverage, VIF filters, alpha blending control bits and other stuff, some parts of which may be alright (I didn't pay much attention to it after Nov 2008), so pompously blogged about on the defunct blog of this PR princess (btw I'm still chuckling at the method that he tried to use to "test" his coverage generator against hardware). It's also possible and worthwhile, for example, to duplicate the bug that this gentleman managed to introduce into my very simple video_max() function while backporting it to MESS back then, thus ruining one of my VIF filters, but hey what's the point using my contributions if they're so lackluster that I'm not worth mentioning?
There's absolutely no proof, by the way, that I've ever claimed the code in question to be solely my own. I called the plugin mine because I'm the goddamn maintainer of the plugin but I've always made sure to specify it's not all my code, by saying it directly on PJ64 forum, in private communications and iirc elsewhere, by uploading a file called CREDITS.txt to my repository and by putting this information into the plugin interface itself.
That said, I'm totally sick of hearing this particular MAME actress's nonstop bullsh*t performances in the same genre of "they're trying to steal my fame" again and again over the years, and it's just nauseating to take part in this cheesy political power game that he apparently so enjoys, yet I'm kinda forced to say something courtesy of the above mentioned smear monger.