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A little freevo solution

Sri Narayan

New member
1. Start mupen64 and configure with your favourite plugin.
2. Write a script and save/make it executable:
Code:
xterm -e nice --adjustment=-20 /path/to/mupen64/mupen64_nogui $* --fullscreen --noask

3. Edit your GAMES_ITEM in your local_conf.py:
Code:
GAMES_ITEM=[('n64','/path/to/rom',('GENERIC','/path/to/script','','',['zip']))]

finished.

I've only one problem left: filenames with spaces. If anybody have a clue please reply.

ciu


edit:

Since nobody answers my question i wrote this perlscript:

Code:
#!/usr/bin/perl -w

use strict;
use File::Find;
use File::Copy;
#find \&wanted, @ARGV;
for ( glob('*') ) {
    &wanted if -f;
}
sub wanted {
    return if /^\.\.?$/;
    my $orig = $_;
    my $ch;
    $ch++ if tr/A-Z/a-z/;
    $ch++ if s/ //g;
    $ch++ if s/\.(?!....?\z)//g;
    $ch++ if s/,/u/g;
    if ( $ch ) {
        if ( -e ) {
            print "Skipped: $orig => $_ : File already exist.\n";
        } else {
            print "move: $orig => $_\n";
            move $orig, $_  or  warn "Error: move: $orig => $_ : $!\n";
        }
    }
}

Which gfx plugin would you use with a 1GHz computer and 512Mb ram
(rice, glide64 or glN64)?
 
Last edited:

piccolo17486

New member
Hey nice work! i have a freevo box too :) and im missing N64 until yet, sadly i think my 800mhz arent enough for it :(
which plugin?, also depends on what kind of graphiccard you have. i would say just try to find the one that works best.
 
OP
S

Sri Narayan

New member
i had sound probs but with the sdl sound plugin it works better. I only have gfx probs left i.e. ricevideo and mariokart.


edit: upgrade to the latest nvidia driver and using glide64 helps no gfx probs, perhabs hires texture loading cause the problem.
 
Last edited:

DriveSoSlow

New member
Here is how I did it on my Freevo box

Code:
('Nintendo 64', '/path/to/roms',
('GENERIC', '/root/mupen64_src-0.5/mupen64_nogui', '--fullscreen', '', [ 'zip' ] )),
 
Last edited:

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