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1964mod v1.4.3

MasterPhW

Master of the Emulation Flame
Category: <b>Nintendo 64</b><br><br>The great N64 emulator fork <a href="https://sites.google.com/site/1964mod/home/download" target="ya">1964mod</a>, which is based on the last released <a href="http://1964emu.emulation64.com/" target="ya">1964 1.1 source</a>, has been updated!

<b>Core Changes & Fixes</b>
During language switching, several bugs surface :
<font style="font-size: 12px"><strong>•</strong></font> "ROM Name" column can shrink to very small width (fixed)
<font style="font-size: 12px"><strong>•</strong></font> "Exit" menu option may disappear (fixed)
<font style="font-size: 12px"><strong>•</strong></font> "Recent ROMs" & "Recent ROM Folders" menu option text may not be translated or duplicated menu options or not deleted when it is unchecked or a combination of the above (fixed)
<font style="font-size: 12px"><strong>•</strong></font> "Help" menu & its submenu text are not translated (fixed)
<font style="font-size: 12px"><strong>•</strong></font> To complement the bugfixing and translation effort of the Language feature, several enhancements are considered.
<font style="font-size: 12px"><strong>•</strong></font> Add support for lgm extension for language files and drop support for 1964 lng extension as per MasterPhW request (enhanced)
<font style="font-size: 12px"><strong>•</strong></font> Revamp the "About 1964mod" box layout to cater to the lengthy translation text and updated english.lgm with updated infos and comments for translation purpose (enhanced)
<font style="font-size: 12px"><strong>•</strong></font> Language files translation is currently in progress and the following are completed:
- Deutsch by MasterPhW
- French by Siskoo
- Spanish by OverLordChaos
The existing 1964 Boxart feature has several bugs and need some enhancements as well.
<font style="font-size: 12px"><strong>•</strong></font> MasterPhW reported a bug for same BoxArt image duplication over different roms in the romlist display window (fixed)
<font style="font-size: 12px"><strong>•</strong></font> In Boxart display, press "Ctrl+S" or right click on a rom icon display will change its icon image to be the same as the 1st rom icon image (fixed)
<font style="font-size: 12px"><strong>•</strong></font> In Boxart display, open "ROM Properties" causes Boxart column info to be cleared except for the game name and it will be restored after a refresh or emu restart (fixed)
<font style="font-size: 12px"><strong>•</strong></font> Speedup Boxart display and reduce screen flickers by combining multiple refresh command requests (enhanced)
Minor speedup to romlist window display by removing duplicate refresh codes with reload especially Boxart display (enhanced)
<font style="font-size: 12px"><strong>•</strong></font> Replaced existing N64logo and 1964 icon with MasterPhW customized ones (enhanced)
<font style="font-size: 12px"><strong>•</strong></font> Some closely named roms can pickup the same boxart image (fixed)
<font style="font-size: 12px"><strong>•</strong></font> Remove token codes which is no longer useful and buggy.
Fix compiled error for LogPIFData and remove C:/ hardcoding (fixed)</li>

<b>Plugin Changes & Fixes</b>
<font style="font-size: 12px"><strong>•</strong></font> Remove the MyGlideHQ subdirectory from game dump folder when dumping game textures (enhanced)
<font style="font-size: 12px"><strong>•</strong></font> Fix color banding in MyGlideHQ when starting game in hi-res ("Rice" format) with texture compression (regression fixed)
<font style="font-size: 12px"><strong>•</strong></font> Fix game direct launch to fullscreen bug when emulator starts with MyGlide64 to pickup correct fullscreen resolution (fixed)
<font style="font-size: 12px"><strong>•</strong></font> Enhance the "filtering of duplicate Fullscreen Resolution entries" fix to pickup correct resolution by the MyGlitch64 wrapper (enhanced/fixed)
<font style="font-size: 12px"><strong>•</strong></font> Free up memory after game loading hi-res textures is closed for MyGlide64 plugin (fixed)
<font style="font-size: 12px"><strong>•</strong></font> Fix 1964Audio not remembering "ReverseStereo" last checked status when emu starts (fixed)
<font style="font-size: 12px"><strong>•</strong></font> Revert "Sync Game to Audio" as default "ON" because the bug for not remembering last checked status is fixed
<font style="font-size: 12px"><strong>•</strong></font> Incorporate official Glide64 fixes r218, r220, r224, r225, r230 & r231 into MyGlide64 and replace my working fix with the official Glide64 fix r219 & r228</li>

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