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  1. Martin

    glN64 0.4.1 (Source)

    Author: Orkin Status: Active Source: Open
  2. Martin

    glN64 0.4.1

    Author: Orkin Status: Active Source: Open
  3. Martin

    Emu64 exclusive: Dolphin Zelda movie!

    Make sure you're sitting down and are comfortable, preferably with a cup of coffee or tea or some other drink you enjoy. This is a moment you will remember forever, I promise. This is as big as when you first saw UltraHLE running Super Mario 64, and heard Mario shout "Itsa me, Maaario!". Hold...
  4. Martin

    Forums server upgrades!

    Redah just informed me that he's going to do a complete restore of the forums server (Kyona). Kyona powers EmuTalk.net (and Emulation64.com since it relies on the EmuTalk database) which will be completely inaccessible while work is being done on the server. No other sites in the network will be...
  5. Martin

    Mupen64 0.3 (Source)

    Author: Hacktarux Status: Active Source: Open Coded In: C
  6. Martin

    JttL's SDL plugin 1.0 beta 2

    Author: JttL Note: SDL (simple directmedia layer) is an alternative to the OSS (open sound system) plugin included with Mupen64.
  7. Martin

    Two new Linux sound plugins

    blight let me know on IRC that two brand new sound plugins compatible with the Linux port of the N64 emulator <a href="http://mupen64.emulation64.com">Mupen64</a> has just been released at EmuTalk. The first one is an ALSA (advanced linux sound architecture) plugin coded by Guilhermef, and the...
  8. Martin

    JttL's SDL plugin 1.0 beta 1

    Author: JttL Note: SDL (simple directmedia layer) is an alternative to the OSS (open sound system) plugin included with Mupen64.
  9. Martin

    Guilhermef's ALSA plugin 0.2

    Author: Guilhermef Note: ALSA (advanced linux sound architecture) is an alternative to the OSS (open sound system) plugin included with Mupen64.
  10. Martin

    Guilhermef's ALSA plugin 0.1

    Author: Guilhermef Note: ALSA (advanced linux sound architecture) is an alternative to the OSS (open sound system) plugin included with Mupen64.
  11. Martin

    Glide64 0.5 released

    Gonetz has just released a BIG release of Glide64, this is the first release supporting framebuffer emulation. What's new: <font class=post_quote><ul><li><b>Frame buffer emulation.</b> Not complete yet. Some games work nearly perfect with it (e.g. all known frame-buffer effects in <i>Legend of...
  12. Martin

    Glide64 0.5

    Author: Gonetz Status: Active Source: Open
  13. Martin

    Mupen64 0.3.1 (Windows)

    Author: Hacktarux Status: Active Source: Open Coded In: C
  14. Martin

    Mupen64 0.3 (Linux)

    Authors: Hacktarux Status: Active Source: Open Coded In: C
  15. Martin

    1964 Beta 0.99 screenshots

    1964 beta tester and <a href="http://www.emutalk.net">EmuTalk</a> moderator Trotterwatch has posted screenshots of 31 different games (with comments for some of them) from 1964 Beta 0.99. A lot of things have been improved as you can tell by looking at these sweet screenies. Great news! :D...
  16. Martin

    Mupen64 0.3 (MacOSX)

    Author: Hacktarux Status: Active Source: Open Coded In: C
  17. Martin

    Sixtyforce 0.7.5b1 (Mac OS X)

    Author: Gerrit Goosen Source: Open Status: Active
  18. Martin

    New Mupen64 releases

    Hacktarux has released two new versions of his comprehensive N64 emulator <a href="http://mupen64.emulation64.com">Mupen64</a> - a bug fix (v0.3.1) for the Windows version, and a MacOSX port (v0.3) by Flea. :) Here's what Hacktarux has to say about it: <font class=post_quote>Finally Flea has...
  19. Martin

    Just a test post

    Just a test post, please ignore. I'm checking if it shows up in "get new posts" and "get daily".
  20. Martin

    Sixtyforce 0.7 final release soon

    Sixtyforce author Gerrit let us know in the newly created Sixtyforce message board, that a final release of version 0.7 is getting close. Here's some words from the author himself: <font class=post_quote>sixtyforce 0.7 is very near a final release and I fully expect it to be ready in the next...

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