Search results

  1. [vEX]

    Mednafen 0.4.8 Released

    Category: <b>Multi System</b><br><br>0.4.8: PCE: Loading a physical CD will now print out a list of available devices. NES: Blip_Buffer's highpass filtering capabilities(for DC-offset removal) are now used instead of a custom function. Modified the included libintl so that it will compile...
  2. [vEX]

    Gebea Release 11 Released

    Category: <b>GameBoy Advance</b><br><br>CPU: Optimized Thumb emulation. Also minor speed improvements in ARM emulation. CPU: Fixed various bugs. GPU: Fixed a number of OBJ-related bugs. MMU: Added the missing DMA0 channel. MMU: Fixed some IRQ quirks. ..And probably some other things I've forgot...
  3. [vEX]

    EmuZWin 2.7 Release 2.6 Released

    Category: <b>ZX-Spectrum</b><br><br>[-] ZXAsm++ reworked and moved to a separate DLL (sources for ZXAsm++ are opened and packed with other stuff in add-ons archive). [-] Some small fixes and improvements in the interface. :: EmuZWin Official Site :: EmuZWin 2.7 Release 2.6
  4. [vEX]

    Mednafen 0.4.7 Released

    Category: <b>Multi System</b><br><br>0.4.7: Fixed the NES PPC AltiVec resampling code by properly aligning an output array. Fixed NES sound emulation on 32-bit platforms(omitting the buffer size to Blip_Buffer::set_sample_rate() was causing an assert to go off on <64-bit platforms). 0.4.6...
  5. [vEX]

    GameEx 5.48 Released

    Category: <b>Arcade</b><br><br>• After listening to some feedback (and criticism), and so everyone can fully evaluate all features, the only feature that requires registration of GameEx - GameExtender (one of the many non emulation related features of GameEx), can now be used on initial start of...
  6. [vEX]

    ScummVM 0.8.1 Released

    Category: <b>Multi System</b><br><br> General: - More descriptive game titles in all engines. - Fixed crash when trying to apply aspect-ratio correction to games that cannot use it. - Fixed potential security vulnerability with oversized PATH environment variables. - Lowered the...
  7. [vEX]

    Cologne 0.1 Released

    Category: <b>GameBoy Advance</b><br><br>V0.1 - 2006-01-30 (FluBBa) - Initial release. V0.0 - 2006-01-25 (FluBBa) - Started Coding. :: Cologne Official Site :: Cologne 0.1
  8. [vEX]

    GameEx 5.47 Released

    Category: <b>Arcade</b><br><br>5.47 • Fixes bug in 5.46 where emulators not available on start page. 5.46 • Fixes not returning to GameEx after exiting MAME Game on some systems. • Fixes favourites not showing when MAME not being used. :: GameEx Official Site :: GameEx 5.47
  9. [vEX]

    Pasofami 1.5g Released

    Category: <b>Multi System</b><br><br>Pasofami a Game Boy, NES and SNES emulator for Windows was updated, page is in japanese so I have no idea what's new. :: Pasofami :: Pasofami 1.5g
  10. [vEX]

    Mednafen 0.4.5 Released

    Category: <b>Multi System</b><br><br>0.4.5: drivers/opengl.cpp now includes the GL header files AFTER the header file that eventually loads config.h is included to fix compilation on Mac OS X. Redefined SFEND from { 0 } to { 0, 0, 0}, and fixed older code to use the SFEND macro, to fix...
  11. [vEX]

    GameEx 5.45 Released

    Category: <b>Arcade</b><br><br>• When viewing game artwork full screen you can now navigate through the other artwork without going back, and can also view the snap even if your using video previews. A feature request asked for several times. • More intuitive display initialisation: • If...
  12. [vEX]

    Arculator 0.5 Released

    Category: <b>Acorn Archimedes</b><br><br>• Working 82c711 emulation. This allows high density disc access and avoids the hanging bug in 1772 emulation • Along with 82c711 emulation comes IDE hard disc emulation • Preliminary FDI support (1772 only) • Increased frequency of keyboard/mouse...
  13. [vEX]

    MAME GP2X 1.4 Released

    Category: <b>GP2X</b><br><br> - Added 24 new romsets from MAME 0.35b1-b5 (total supported games now is 1061 !): MAME 0.35b1: Rolling Thunder (rthunder), Pocket Gal (pcktgal), Pocket Gal (bootleg) (pcktgalb) MAME 0.35b2: Ikari Warriors (US) (ikari), Ikari Warriors (Japan) (ikarijp), Ikari...
  14. [vEX]

    Hoxs64 1.0.4.7 Released

    Category: <b>Commodore 64</b><br><br>22 January 2005 v1.0.4.7 ======================== 1) Sound bug fix to "resampling" mode. 22 January 2005 v1.0.4.6 ======================== 1) Added SID "resampling" and "down sampling" options to the emulation settings page. Previous versions implemented...
  15. [vEX]

    GameEx 5.44 Released

    Category: <b>Arcade</b><br><br>• Much more intuitive for new users setting up MAME for the first time. If the games list has never been created it will prompt to update. • For GameExtender, all artwork is now also cycled when a game is launched even when the Game information page has been...
  16. [vEX]

    History.dat 1.06 Released

    Category: <b>Arcade</b><br><br>A new version of History.dat has been released. Check out the official site for the latest additions and information. :: History.dat Official Site :: History.dat 1.06
  17. [vEX]

    EmuZWin 2.7 Release 2.5b Released

    Category: <b>ZX-Spectrum</b><br><br>[-] working in Windows9x fixed. :: EmuZWin Official Site :: EmuZWin 2.7 Release 2.5b
  18. [vEX]

    NDS NeoPop 0.3 Released

    Category: <b>Nintendo DS</b><br><br>New version of NDS NeoPop out, couldn't find a list of changes though. :: NDS NeoPop Official Site :: NDS NeoPop 0.3
  19. [vEX]

    clrmamepro 3.83c Released

    Category: <b>Arcade</b><br><br>• fixed: biosset assignment routine didn't handle some clone sets correctly :: clrmamepro Official Site :: clrmamepro 3.83c
  20. [vEX]

    GameEx 5.43 Released

    Category: <b>Arcade</b><br><br>5.43 • Fixes big unnecessary slow downs when GameExtender enabled in certain circumstances. • Sorry about that. 5.42 •Fixes GameEx crashing when launching MAME games when not using controls.ini 5.41 • Lots of improvements to GameExtender • More stable. •...

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