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  1. NES_player4LIFE

    Project Ukulele

    :: Source Six programers from Rare are joining together in hopes of creating a game of their own. "Join us on our epic quest - Dream of a fun filled future of mega-awesome games! As we get back to our roots - creating unforgettable fun, unforgettable characters and unforgettable experiences...
  2. NES_player4LIFE

    GlideN64 Sneek peek

    Gonetz has released a working beta for zilmar spec emulators including Project 64. Although I can't release the plugin itself I can show some of the progress.
  3. NES_player4LIFE

    Full screen anti-aliasing

    Category: <b>Nintendo 64 Plugin development </b><br><br>:: GLideN64 GlideN64 now supports full screen anti-aliasing and Bloom filter effects. :: Bloom filter Video Sorry for the sound quality my PC has been under the weather lately. I can assure you that without the capturing the game runs...
  4. NES_player4LIFE

    Mouse BOX

    The personal computer has seen significant decreases in size over the years. The switch from desktop to laptop was revolutionary and thesedays the majority of people carry around a personal computer in their pocket in the form of smartphone. Now, a Polish software and hardware developer has...
  5. NES_player4LIFE

    System requirements for texture packs

    Do to all the recent complaints of users not able to load our premium texture packs I have posted an announcement to the parent forum. I would like experienced members input and recommendations for bare minimum system requirements. Personally I have a mid to high-end pc so I'm not all to...
  6. NES_player4LIFE

    Official Project64 2.0 source code and bug tracker on Github

    Official Github repository: https://github.com/project64/project64 Official Bug tracker: https://github.com/project64/project64/issues These links are not really new but have recently been posted on http://forum.pj64-emu.com/showthread.php?t=4806 The project will need an active community and...
  7. NES_player4LIFE

    Emutalk: Logos from the past

    So I thought for nostalgia sake we could archive the finest visually moments of this site. Users may submit Avatars, Profile pic's, or any other memorable images within the thread. Be sure to adhere to the image uploading rules. With that being said I'll dedicate the first post to The Emutalk...
  8. NES_player4LIFE

    Amd omaga 14 12

    Anyone else having a hard time with this crap? ExtremeDude2 It's already killed one motherboard on me! Replaced the board and tried again, however now Windows sends a code 52 saying that AMD's driver is not signed. I want to update my driver but now I can't revert back to a recent working...
  9. NES_player4LIFE

    Reggie: New Super Mario Land Wii

    Currently we don't have a forum for these sorts of projects so for now I will use TOTT. I'm sure most of you have heard of the Newer SMBW patch by Newer Team, for those that have not; well you just did. Created with a program called Reggie; this patch greatly improves the game play of New Super...
  10. NES_player4LIFE

    WIP Tutorial: N-Rage plugin configuration

    Filed under the Why Not clause. Sub section Because I can. This thread will be dedicated to configuring the N-Rage plugin; bet you never would have guessed. Um, what's the N-Rage plugin? This is a Input plugin for N64 Emulators. Why is it called N-Rage? N-Rage was an author of this plugin...
  11. NES_player4LIFE

    Nes Remix

    What do you guys think about the new Wii U game?
  12. NES_player4LIFE

    GLideN64 Widescreen

    GLigeN64 Many people ask me: is it possible to implement the "widescreen hack". They mean the "Adjust game aspect ratio to match yours" feature of Jabo's Direct3D8 1.6 plugin which enables widescreen mode for games, which don't intended to run in widescreen. Since this feature is a hack, it...
  13. NES_player4LIFE

    GLideN64 Texture support, LLE.

    Gonetz has recently added texture support to his latest plugin. Here's a video featuring Mollymutt's famous Super Mario 64. (Be sure to watch in HD) The texture loading method supports the Rice texture format, however, DAT compression is revised that means that current archives will need to...
  14. NES_player4LIFE

    Other texture replacement projects.

    Other texture replacement projects are welcome to find a home within this forum. As we do not currently have designated forums for Game Boy, Nes, Snes, PSx, they may be placed within the confines of This forum. As you create your project page please do so by describing what system your pack is...
  15. NES_player4LIFE

    GLideN64 Funding drive (Funded!)

    Category: Nintendo 64 Plugin development :: Fund GLide64 "GLideN64 is currently compatible with all emulators which support Zilmar’s plugins specification, that is present in all top N64 emulators. GLideN64 is also compatible with Mupen64Plus 2.0, which has its own plugin specification...
  16. NES_player4LIFE

    Guide: How to clean GBA and other carts.

    Let’s clean those old video games! You will need the following items: 1. A game cartridge to clean. I chose to use a Game Boy Advanced but any old cartridge will work. 2. A video game cleaning solution. 3. A non-aggressive cleaning device. I will be using a foam disk. These disks can be found...
  17. NES_player4LIFE

    Wiimm-Fi: Custom Wi-Fi connect

    :: Reported from MKBoards.com Wiimm-Fi Main Page: http://wiimmfi.de Wiimm-Fi Update Page: http://wiimmfi.de/changelog Wiimm had been analysing the Mario Kart Wii network traffic since November 2012 and had already written a helper tool named MKW-ANA. And so he decided to get together...
  18. NES_player4LIFE

    Tutorial: How to load a texture pack

    Glide64 Tutorial: 1. Download and install Project64 1.6 2. Download Glide64 Final 3. Download Rice’s Video Plugin and install it (optional) 4. Patch your emulator to allow Large Address Aware 5. Download aTexture Pack and unzip with 7zip to \Project64 1.6\Plugin\hires_texture\ 6. Run Project64...

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