Recent content by Vanit

  1. V

    [HiRes Texture Pack] Brawl Samus skin for Melee

    I just did this for the hell of it. After about 2 days of work I managed to take Samus' skin in SSBB and put it into SSBM - not an easy task considering the textures are formatted completely differently between both games. Most textures had to be almost completely rebuilt. Also this was done...
  2. V

    New plugins?

    I haven't really been into the scene for atleast a year and a half, because it seemed it had reached a point where all the new people wanted to reskin the same 3-4 games (this still seems to be the case to some extent), and I was the basically the only one keen to retexture the more obscure...
  3. V

    Website Proposal - HiRes Central: Recruiting Staff

    Well there has been a lot of concern going around about packs being hard to track down and what not, and newbs having trouble getting started due to a lack of indepth tutorials. And lastly the scene in itself is lacking a bit of a centre point aside from this small board. Hence I've decided to...
  4. V

    Vanit's Sin and Punishment Translation/Retexture Project

    This is a translation for the underrated N64 game, Sin and Punishment. There's nothing more for me to say that's not in the readme except for that I worked really hard on this :D. Also a special thanks to TheFreak who provided the translation of the epilogue for me. Have a cookie! Also for a...
  5. V

    Vanit's Evangelion Retexture Project

    Well, I started work on redoing Evangelion and translating it at the same time. I've translated the moves list, but as yet I haven't been able to get any of my edited images to load. Here's a picture of the comparison of the new and old list though: Note: I'm aware I spelt it as 'backwayds'...
  6. V

    Vanit's Goemons Great Adventure Project

    I've started work on retexturing Goemons Great Adventure. So far I've redone most of the font, a few ground textures and most of Goemon's facial expressions. Here's a few pictures and there will be more to come. *Update - 4 November, 2005: Beta 1 released! Includes everything I've retextured...

Top