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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Rogue Squadron:

OP
NES_player4LIFE

NES_player4LIFE

Texture Pack Invader
Moderator
hqdefault.jpg
 

Xii-Nyth

Active member
Would look forward to a real pack now that gonetz made it work. Not that I could see any textures with my tron wireframe filters
 

Xii-Nyth

Active member
Yeah make a project thread and if you wish even a discord thread if you would like over at n64 textures.
Sounds great, although a bit ironic since all faces, where textures are, are blacked out.

I suppose I could darken and desaturate all the textures now that I got them all dumped, and then find a way to use addition blending, so the black just does nothing, but the outlines still apply even if the object are brighter (in comparison to lighten only)
 
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Xii-Nyth

Active member
I got the core shader working, just a few supporting ones that still dont work in the newer versions. Will make a thread on that soon
 
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