OminaeYu said:I don't know about anyone else but since version 5.4.2 everything is totally screwed up after the first use of Direct X (textures ahead of the polygons, polygons flashing and jumbled together)
Also you get some great seizure inducing black and white flashes when trying to use pixel shader options which seem to be the only Direct X option to work when Direct X screwed up but not even it works now.
Only OpenGL works now which I know is best for GeForce cards but there are more options for Direct X which is why I like to use it.
Im using a Geforce 3 Ti200 and Original WHQL'ed Forceware 56.55 drivers
Get the newest drivers 56.64 maybe there help. That's what i'm using. I have a Geforce 4 MX which in ways is worser then your card but everything is working for me. So try getting the latest drivers. Also I have a newer direct x version check dxdiag and tell me if the end of the version number is 2 or 3.