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New Source Please

SeamusOShea

New member
Hi

Is it possible to post the new source code please? I am really interested to see how the games like Conker , Banjo Tooie and jet force gemini were able to check the boot chip type AFTER boot. I see from the whatsnew.txt that it involved the PIF2?..?

Could you please post the new source?

Thanks alot.
 

iq_132

Banned
Uhh... it hasn't been released. Don't ask.
It won't be given out until the authors want it to be, or maybe not at all (Might depend on how many people ask "Can I have the source code?").
 

Smiff

Emutalk Member
1) This is against the rules, it's clear you haven't read them or are ignoring them and i'm tempted to ban you to set an example.

2) All the exe is doing is referring to a LUT, what do you think pif2.dat in your PJ dir might be..
 
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OP
S

SeamusOShea

New member
Why didn't your guys start a project on sourceforge after releasing 1.4 source? I've added a few things myself (mainly improvements to the debugger to use the emu for developing n64 demos) and I wanted to add the changes to the lastest source for myself as 1.5 seems to be a big improvement over (already great) 1.4

Why not start a sourceforce project now?

I forgot to mention, the main thing I got working were the intros and trainers to work at the begining of some games (I cant get the xor encoded "crazy nation" intros to boot at the moment)
 
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