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Majora's mask graphics problems

vast

New member
Hi there!
I've been playing Majora's Mask and the game runs brilliantly, but there is one particular graphics problem thats getting very annoying, when the rom first loads the title screen and the mask is floating around the graphics effect is flawed - i.e. there is a white "fog" that gets larger and larger

after playing the game, the error didnt appear whilst playing so i ignored it until i finished the first dungeon and theres an fmv sequence where link is beamed up to speak to the spirit that was released, i have NO IDEA what happened in that scene because the entire picture was one huge white blur - the text boxes' etc. all came up fine as normal, but i couldnt make out what was happening atall

any suggestions would be greatly appreciated

i am using Project 64 v1.6 and my pc spec:

AMD Athlon 64X2 3800+
1gb DDR400 RAM
GeForce 7800 GT OC

so i have the graphics running on the highest settings etc. and all the other roms ive tried work fine - apart from majora's mask :((

cheers in advance,

vast
 

Clements

Active member
Moderator
The two events you describe use motion blur. PJ64 1.6 + Jabo's D3D8 1.6 is able to emulate the effect correctly, so if the screen is showing up white, then there may be an issue with your graphics drivers if you are using the D3D8 plugin.
 

squall_leonhart

The Great Gunblade Wielder
what plugin are you using Vast, and what settings have you set in it.

i don't get this issue in Jabo's DX8, but i think i got it in Rice video when it was set wrong.
 

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